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NPC Generator

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Advanced [show]


Nora Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she typically wears brown cloth garments or leather armor, and is pretty ugly. Her chestnut hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She always tries to repair and not replace. It was this mentality that drove her into the Mason business.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was a mechanic, and taught her how to fix just about anything. She has drifted from career to career and currently works as a Mason.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Job, Immigrant. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nora Daerdahk, Female Dwarf Ranger 4
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 10 (+0)9 (-1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Silent Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is renowned for her bright brown dresses and hats. Her black fur is singed and shortened. Her eyes are a pleasant yellow.

Personality: She snorts whenever she laughs or is feeling confident. When she's not drinking or sleeping the drinks off, she's doing painting.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Silent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Silent. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Criminal record. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Silent Wing, Female Tabaxi Commoner 2
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. 1 Half-Plate.


Social Check DCs


Glim Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. He has black hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Glim lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Laborer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Beggar, and he later adopted a second son.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Athletic, Logical. Bonds: Criminal record, Family. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Glim Nucklestamp, Male Gnome Druid 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 18 (+4)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs


Gomory Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she has a large black mantle and cape that has been intricately interwoven into her brown robe. Her hair, while still mostly brown, has prominent grey streaks. This gold eyed westerner is not easily forgotten.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has all her life been fascinated with painting.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out; and to find somewhere to settle down

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Gomory Benevolence, Female Tiefling Wizard 3
Medium (6'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Wella Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt, and is pretty ugly. Her red hair is greasy and uncared for. Her fierce green eyes like to dwell on things.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She takes great joy in being the best Armorer in town.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was a soldier and died while she was still young. Wella was left her father's suit of armor and trained in its use and care. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Poor, Military. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Wella Goldfound, Female Halfling Fighter 16
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 106 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)17 (+3) 13 (+1)19 (+4)
Skills Deception +9, Performance +9
Senses Passive Perception 11
Languages Common, Halfling, Terran, Infernal, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 700 pp. Onyx (20 gp). Blue quartz (6 gp). Violet garnet (700 gp). Moss agate (6 gp). Deep blue spinel (700 gp). Rock crystal (20 gp).


Social Check DCs


Erky Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is dressed in an above average manner. His clothes are grease stained in places. He has shaved his head bald. His violet eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses divination through singing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted, Artistic. Bonds: Attractive, Poor, Immigrant. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Erky Sympony, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)9 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp.


Social Check DCs


Olrok Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair has been sun bleached extensively. His eyes are gray.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Entrepeneur, Athletic, Fighting. Flaws: Mundane. Bonds: Attractive. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Olrok Graeme, Male Half-Orc Druid 3
Medium (6'2") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. White pearl (110 gp). Violet garnet (600 gp).


Social Check DCs


Curran Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His silver hair is heavily combed to the left. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is compelled to act according to his religious beliefs; and he's in love

Flaws: Fearful. Bonds: Attractive, Poor, Has a crush, Religious, Mentor. Occupation: Weaver

Voice: German accent

Attributes [hide]

Curran Glenfellow, Male Halfling Ranger 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)19 (+4) 11 (+0)11 (+0)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Celestial, Druidic, Goblin
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. He has styled his green crest well, parting it to the left. His red eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Tarhun was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Through the years after Tarhun was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Tarhun's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Tarhun Fharngnarthnost, Male Dragonborn Druid 8
Medium (6'3") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Athletics +6, Insight +6
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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