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NPC Generator

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Advanced [show]


Andry Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white hair is wavy and long. She has a dull look in her gray eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. As long as the job gets done she does not care how it got done.

History: Andry hails from a village terrorized by gnolls. In her 12th year, her parents were killed by a gnolls raid, leaving Andry alone in the world. After a stint in an orphanage, she was adopted. She left for the west, certain she would find work there.

Motivation: A deep hatred of gnolls.

Ideals: Passionate, Professionalism. Bonds: Poor, Immigrant, Enemies. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Andry Elderberry, Female Halfling Aristocrat 8
Small (3'0") Halfling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 36 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)6 (-2) 16 (+3)7 (-2)
Skills Deception +1, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Dalaba Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear tan pants and tee shirts, and carries morningstars. Her brown hair is cut short with large spiked bangs in the front. Her blue eyes dart from person to person.

Personality: She is a Blacksmith first and foremost. She believes firmly that knowledge should be universal. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Dalaba lived on a farm with her mother, near the main road leading to a nearby town. Her mother had invested heavily in several trade routes and wanted her to inherit them. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Job, Religious, Family, Rich. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Dalaba Garrick, Female Gnome Rogue 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Persuasion +3, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Whurdred Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many red ritualistic tattoos. She wears skinny pants and wears a brown and red robe with the hood down. Her black hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Whurdred was born on a far northern island where she grew up under the tutelage of her father, an expert Mayor. She has since lost track of the people in her past.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Shy. Bonds: Immigrant, Military, Family. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Whurdred Burrowfound, Female Dwarf Paladin 9
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 99 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 8 (-1)8 (-1)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Alexandrite (1500 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and pastel handkerchief worn on his right side, and he perpetually has his sickle ready. His golden hair is unkempt and raggedy. He has a dull look in his green eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gunter was born in the north. At a young age he loved to build and create. He worked as a nervous Ruler and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: To be a Slave Trader again.

Ideals: Fighting, Persistence. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Gunter Devore, Male Half-Elf Expert 13
Medium (4'9") Half-Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 63 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 9 (-1)19 (+4)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: Black pearl (1000 gp). Violet garnet (1000 gp). Lapis lazuli (8 gp). Star ruby (1200 gp). Deep green spinel (60 gp). Brown-green garnet (60 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is greying and his face has many wrinkles. He has gleaming, smiling brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has built up a small fortune and can afford his own way.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Gifted, Artistic, Entrepeneur. Bonds: Family, Rich. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Naill Arnuanna, Male Elf Monk 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Qemuel Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He carries with him a set of pickaxes on his belt, each one with a jet on the hilt. He wears his black hair up. His eyes, though not visible through his cowl, are silver.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He invites people to come help in his community garden.

History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He now owns his own business.

Motivation: To be a Navigator again; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Qemuel Idea, Male Tiefling Warrior 3
Medium (6'6") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 14 (+2)18 (+4)
Skills History +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Morthos Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. His brown hair is heavily combed to the left. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the north. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Pacifist. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Morthos Instinct, Male Tiefling Cleric 8
Medium (6'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 17 (+3)15 (+2)
Skills Animal Handling +6, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1600 gp.


Social Check DCs


Georgina Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a weathered and beat up set of banded mail beneath an oversized white coat. She has dyed her greying silver hair a little too much giving a sharp silver color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and to prove her worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: In love. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Georgina Honeypot, Female Halfling Warrior 7
Small (3'1") Halfling, Lawful Good (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 600 gp. Aquamarine (1300 gp). Jasper (50 gp). Golden yellow topaz (1300 gp). Iolite (50 gp).


Social Check DCs


Vadania Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a yellow poncho over her likewise colored trousers and shirt, and carries whips. Her moppish black hair is in a traditional bowl cut. Her eyes are violet and beady.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She plays an instrument quite well.

History: She was born in the east. She moved from fad to fad and when she turned 15 she discovered writing. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vadania Koehlanna, Female Half-Elf Rogue 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 10 (+0)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Druidic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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