Seddit Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'3" northern woman, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her chestnut hair is braided into rings. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She is very quiet and rarely speaks above a whisper. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth she was tutored by a cruel and relentless mentor. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She has been saving her money to try and buy her brother's freedom.
Motivation: A rival would like her out of the picture.
Ideals: Joker. Flaws: Shy, Racist. Bonds: Attractive, Mentor. Occupation: Engraver
Voice: German accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 20000 cp.
Ahlyssa Rolands, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears suspenders and violet workpants. Her shirt is black, and she wears a heavy violet leather apron most of the time, and a wedding ring on her right hand. Her golden hair is long and unkept. She tend to wears goggles to shield her eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Ahlyssa was left her father's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: In love, Military. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 89 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 600 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (1600 gp). Old masterpiece painting (1400 gp). A delicate brass dragon egg (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Ekk Warwick, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has slicked back white hair. She has hazel eyes and a white hat with a brown feather.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things.
Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 109 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Sapphire pendant on gold chain (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Galinndan Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a long chestnut beard with little hanging trinkets. His fierce hazel eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.
History: Galinndan was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Galinndan took refuge in the ruined castle and found the beat up sickle and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Nature, Criminal record. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 pp. Jet (50 gp). 1 Half-Plate. 1 Half-Plate.
Nykkan Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His crest is white and curly. He wears a mask on his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Nykkan was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a Guard soon after.
Motivation: Doesn't want to be a Guard and was forced into it by his family; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Adventurer, Job, Debt, Family. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 500 gp. Peridot (50 gp). Red spinel (150 gp). Blue sapphire (1300 gp).
Helgret Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her clothes are grease stained in places. She wears a colorful flower in her black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She snorts whenever she laughs or is feeling confident. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born in the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Engraver
Voice: Old thin voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 330 gp.
Symma Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She wears just a tan suit. She carries a battered ceremonial dagger and tarnished kukri as well. Her black hair is well kept. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is a ruthless business woman, a trait she acquired from her father.
History: She was born in the south, but her parents moved at a very young age to the west. At a young age her father died while driving off some brigands. Her mother being the stubborn sort decided to stay and helped train her in kukri use. She left for the south, certain she would find work there.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and retire the richest woman in the south
Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Enemies, Immigrant. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 500 gp.
Cask Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brown fur is slicked back into a classic pompadour. She is baby faced.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born in the south. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Rich, Immigrant. Occupation: Tailor
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 32000 sp.
Criella Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a spear on her belt. She has a slight overbite and is overall scrawny. She keeps her dark red hair in a flapper bob. Her silver eyes peer out from beneath her small black hat.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She works hard and plays hard.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted from career to career and currently works as a Bricklayer.
Motivation: Balancing her hectic life and new Bricklayer responsibilities is difficult.
Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Job, Rich. Occupation: Bricklayer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 25000 sp. Amber (150 gp). Jet (150 gp). Zircon (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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