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NPC Generator

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Tim Brandon, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. He keeps his white hair in a flapper bob. His gray eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by brigands. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a carter again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Enemies, Job. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Brandon, Male Human Warlock 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 16 (+3)16 (+3)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 600 sp. Tourmaline (140 gp).


Social Check DCs


Radomir Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is lengthy. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and to find somewhere to settle down

Flaws: Mundane, Disease. Bonds: Attractive, Poor, Job. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Radomir Sunmeadow, Male Halfling Wizard 5
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 4 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 6 (-2)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +6, Athletics +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Drifting Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'3" and usually wears his pastel robe and has his longsword always slung over his shoulder. His right leg appears badly burned and disfigured. He keeps his beige fur in a pixie cut. He has copper eyes and a pastel hat with a white feather.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: Many brigands want him driven away.

Flaws: Addict, Disease. Bonds: Enemies, Rich. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Drifting Of Ivory, Male Tabaxi Fighter 13
Medium (6'3") Tabaxi, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 85 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 5 (-3)9 (-1)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Tiger eye turquoise (9 gp). Citrine (30 gp). Blue quartz (9 gp). Golden pearl (90 gp). Pink diamond (7000 gp). Violet garnet (300 gp). Red spinel (90 gp). Hematite (9 gp).


Social Check DCs


Flame On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman usually wears her pastel robe and has her sickle always slung over her shoulder. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She has no fur. Her copper eyes are slightly larger than normal.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a font of random trivia from the lore and stories she has discovered

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Flame On the Mountaintop, Female Tabaxi Barbarian 10
Medium (5'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 84 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1300 gp. Deep blue spinel (800 gp). White pearl (50 gp). Alexandrite (800 gp). Malachite (12 gp). Red-brown spinel (50 gp). Moss agate (12 gp). Rock crystal (40 gp). 1 Minor magic item.


Social Check DCs


Euron Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy black suit. He wears a deerstalker hat to hide his balding. He has black eyes and a black hat with a grey feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: Euron was born in the west. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. After a long history of fighting, Euron and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break

Ideals: Persistence. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Adventurer, Enemies. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Euron Serenity, Male Tiefling Monk 8
Medium (6'7") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Zog Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. Zog liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Flaws: Disease, Mundane. Bonds: Attractive, Military, Nature. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zog Harrington, Male Half-Orc Wizard 7
Medium (6'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)9 (-1) 14 (+2)9 (-1)
Skills Performance +2, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Sannl Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She is physically well-built. Her hair is greying and her face has many wrinkles. Her half smiles and violet eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Sannl will drive conversation. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sannl is combative with any and all who dare try her patience in the slightest.

History: Born to a Merchant, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.

Motivation: She wants to get laid; and she's attracted to the pc

Ideals: Extrovert, Justice. Flaws: Insomniac. Bonds: Attractive, Poor, Has a crush. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Sannl Bofdann, Female Dwarf Sorcerer 4
Medium (4'0") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 10 (+0)7 (-2)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Goblin, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 400 gp. Rich purple corundum (1000 gp).


Social Check DCs


Trag Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a black collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His blonde hair is lengthy. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He got into the Soapmaker business at a young age. He worked as a nervous Soapmaker and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A rival would like him out of the picture; and balancing his hectic life and new soapmaker responsibilities is difficult

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Job. Occupation: Soapmaker

Voice: Breathy voice

Attributes [hide]

Trag Bentley, Male Half-Orc Wizard 6
Medium (5'2") Half-Orc, Lawful Evil (CR 6)
Armor Class 9
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 100 gp. Violet garnet (300 gp). Malachite (9 gp). Rose (50 gp).


Social Check DCs


Adelaide Breeden, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a brown shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her golden hair is cut short. Her blue eyes are slightly larger than normal.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Adelaide was born the youngest of three triplets. One day when Adelaide was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Adelaide was heart-stricken from the event, and her mother started working long hours to provde for them. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To end her boredom; and doesn't want to be a painter and was forced into it by her family

Flaws: Shy, PTSD, Mundane. Bonds: Immigrant, Family. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Adelaide Breeden, Female Human Barbarian 6
Medium (4'8") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)11 (+0) 13 (+1)16 (+3)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Rose (50 gp). Rose (50 gp). Freshwater pearl (12 gp).


Social Check DCs

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