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NPC Generator

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Advanced [show]


Uzza Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries with her a set of nunchakus on her belt, each one with a aquamarine on the hilt. She keeps her chestnut hair in a flapper bob. She wears an eyepatch.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Animals are drawn to her, and she is able to talk to them.

History: Born in the west her family was never financially stable. Her necromantic abilities were realized during a raid on her village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uzza fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Uzza Pain, Female Tiefling Rogue 5
Medium (6'4") Tiefling, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulla Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears many layers of old clothing at all times. Her brown hair is greasy and uncared for. Her eyes are blue.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born in a small island village. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Ulla Nopenstallen, Female Gnome Commoner 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 18 (+4)10 (+0) 14 (+2)17 (+3)
Skills Athletics -2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Bolhild Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is typically in her Architect uniform. With bright brown hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is extraordinarily eccentric. She is obsessed with finding treasure.

History: Bolhild was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Bolhild abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Insane. Bonds: Job, Poor, Attractive, Adventurer. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Bolhild Torunn, Female Dwarf Bard 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 260 gp.


Social Check DCs


Audhild Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears bulky brown painted plate armor. She sports blonde long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She was born in the east, but her parents moved at a very young age to the south. Audhild was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Audhild decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Racist. Bonds: Poor, Immigrant, Criminal record. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Audhild Thrahak, Female Dwarf Expert 9
Medium (4'0") Dwarf, Lawful Evil (CR 9)
Armor Class 9
Hit Points 78 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 18 (+4)16 (+3) 10 (+0)5 (-3)
Skills History +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Elven, Halfling
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple -1

Possessions: 1800 gp. Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roondar Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His Stetson hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them

History: The child of a Painter, who enjoyed hunting, Roondar was taken on many hunting expeditions. A gifted student he started as a Painter, but he got bored and became a Shoemaker. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Nature, Adventurer. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Roondar Sympony, Male Gnome Paladin 11
Small (3'6") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 80 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: Red-brown spinel (60 gp). Star rose quartz (50 gp). Red spinel (60 gp). Tourmaline (60 gp). Blue diamond (6000 gp). Moonstone (50 gp). Alexandrite (900 gp). Rose (50 gp). Rock crystal (50 gp). Jet (60 gp).


Social Check DCs


Bertram Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.

History: He got into the Gardener business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Gardener like his mother before him.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Optimist, Justice. Bonds: Attractive, Job. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Westcott, Male Human Aristocrat 11
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 40 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +7, Persuasion +3
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 2600 gp. Fire opal pendant on a fine gold chain (800 gp). Jeweled gold crown (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs


Valida Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She typically wears brown cloth garments or leather armor. Her head has been shaved. Her eyes are gray.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Ugly, Forgetful. Bonds: Criminal record. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Valida Burrowfound, Female Dwarf Paladin 12
Medium (3'10") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 93 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: A pair of silk slippers encrusted with tiny pearls. (90 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Ashley, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears professional attire. Her golden hair is thinning but still full. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Agatha studied abroad. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Criminal record, Adventurer. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Agatha Ashley, Female Human Ranger 4
Medium (4'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)7 (-2) 16 (+3)10 (+0)
Skills History +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 14000 cp.


Social Check DCs


Don Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with white stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his chestnut hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Don hails from a village terrorized by brigands. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Flaws: Antagonistic, Insane, Hedonist. Bonds: Enemies, Nature. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Don Ryland, Male Human Ranger 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)6 (-2) 9 (-1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs

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