Pijjirik Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has wavy green crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: When he was but 4 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Sellsword
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 7
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: 1000 cp.
Rosalind Shirley, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to loving parents in a slum to the west. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is not mentally stable, and does not behave rationally; and obtaining odd cultural elven artifacts is her passion
Flaws: Insane, Cynical. Bonds: Adventurer, Poor, Criminal record. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 24 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (600 gp). Embroidered and bejeweled glove (3000 gp).
Lidda Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears white painted combat armor at almost all times. She wears a colorful flower in her brown hair. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the west, but her parents moved at a very young age to the east. Lidda was born on a far western island where she grew up under the tutelage of her father, an expert Glassblower. She left for the west, certain she would find work there.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Abyssal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp.
Syllin Galanodel, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She wears many layers of old clothing at all times. She wears a Stetson hat to hide her balding. She has brown eyes.
Personality: Syllin is depressed about a lot of things. She tends to be a nihilist. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by goblins. Syllin was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: She loathes her own lifestyle; and she wants revenge against goblins
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Religious, Enemies. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 18 (+4) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Goblin, Draconic, Druidic, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Spring Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears suspenders and pastel workpants. His shirt is blue, and he wears a heavy pastel leather apron most of the time. His lavender fur, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of a Priest, who enjoyed hunting, Spring was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.
Bonds: Attractive, Job, Adventurer, Nature, Guardian. Occupation: Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 13)
Armor Class 12
Hit Points 44 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Giant
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +6
Possessions: 3000 gp. Obsidian (10 gp). Peridot (60 gp). Deep green spinel (160 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kildrak Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Kildrak was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.
Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Poor, Military. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 sp.
Paelias Berevan, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is afraid of women and trembles around them
History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Cartwright for hire.
Motivation: Seeks redemption; and he is unsatisfied with his job
Flaws: Ugly, Shy. Bonds: Nature, Job, Criminal record. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Banded mail.
Harbek Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. He wears a colorful flower in his red hair. His green eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He would rather hide behind his crafts than deal with other people.
History: He was born several months after his mother was called into army service. A freak accident while working with his Navigator mother left him crippled. He has never given up on his dancing dream.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Military. Occupation: Sculptor
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. 1 Masterwork Uncommon Weapon.
Tree Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. He keeps his orange fur in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: Aggressive, abrasive, and angry, Tree embodies much of what other species detest in the Tabaxis. He never wears the same outfit twice, unless he absolutely has to.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Tree was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Revenge; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Carpenter
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 60000 cp. Blue sapphire (800 gp). Deep blue spinel (600 gp). Banded agate (15 gp).
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