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NPC Generator

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Advanced [show]


Theodoric Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. His black hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Courier who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east, but his parents moved at a very young age to the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Has a crush, Immigrant. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Theodoric Barclay, Male Human Commoner 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Two Llamas In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, pastel cloak. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. Her orange fur is long and unkept. Her eyes are copper and she is always smoking a pipe.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a great chef.

History: She got into the Miller business at a young age. She has had some formal dancing training, and achieved minor success. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: Many brigands want her driven away; and she is unsatisfied with her job

Ideals: Joker, Gifted, Artistic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Two Llamas In the Wind, Female Tabaxi Druid 5
Medium (6'2") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)12 (+1) 8 (-1)11 (+0)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Animal Trainer. His tied-back hair is chestnut. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Aerdeth was born in the west. At a young age he loved to build and create. Aerdeth was born on a far western mountains where he grew up under the tutelage of his father, an expert Animal Trainer. Some 5 years later his spouse died after the birth of his son. Heartbroken, Aerdeth never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To end his boredom; and wishes to resurrect an old love

Ideals: Optimist, Persistence. Flaws: Mundane. Bonds: Immigrant, In love. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Aerdeth Arnuanna, Male Elf Barbarian 13
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 90 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 3000 gp. Iolite (70 gp). Bloodstone (70 gp). Black pearl (1200 gp). Deep blue spinel (1200 gp). Moss agate (7 gp). Silver pearl (120 gp).


Social Check DCs


River In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, pastel, dusty cloak. His red fur is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a plains tribe. River was born on a far eastern plains where he grew up under the tutelage of his father, an expert Beggar. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant, Rich. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

River In Woods, Male Tabaxi Adept 14
Medium (5'0") Tabaxi, True Neutral (CR 14)
Armor Class 13
Hit Points 37 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)14 (+2) 10 (+0)9 (-1)
Skills Athletics +9, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 1000 gp. Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (150 gp). Gold dragon comb with red garnet eye (1200 gp).


Social Check DCs


Abalaba Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a blue vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her blue boots flare out at the collars. With bright white hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Animals are drawn to her, and she is able to talk to them.

History: When she was but 6 years old her parents immigrated from the north. She worked as a nervous Marshal and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Abalaba Umbodoben, Female Gnome Warlock 5
Small (3'2") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)16 (+3) 7 (-2)12 (+1)
Skills Athletics +1, Deception +4
Senses Passive Perception 8
Languages Common, Gnome, Draconic, Giant, Halfling
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 200 gp.


Social Check DCs


Sorath Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'3" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her right leg appears badly burned and disfigured. Her chestnut hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is an amazing painter.

History: She was born the only child of a wealthy merchant. After coming to the age of reason, Sorath took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north.

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Sorath Serenity, Female Tiefling Wizard 5
Medium (6'3") Tiefling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)14 (+2) 15 (+2)17 (+3)
Skills Medicine +5, Performance +6
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 1000 sp. Hematite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Fright, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. He wears his white hair up. His eyes are black.

Personality: He has always had a great fascination with Elven culture. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Roofer, his mother struggled to pay the bills. Zepar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zepar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Poor, Criminal record. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Zepar Fright, Male Tiefling Adept 8
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Arcana +4, Performance +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 10000 sp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Fire opal pendant on a fine gold chain (1600 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Eldeth Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown tunic with pastel highlights, and long green pants that bunch up around her shoes. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is still thick. Her eyes are hazel and she is always smoking a pipe.

Personality: She is irascible and easily irritated. A true patriot, Eldeth would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was taken as a slave by a traveling circus and forced to perform She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has passion for adventuring and risk; and further expansion of business

Flaws: Antagonistic. Bonds: Military, Slave, Job, Adventurer. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Eldeth Broodfist, Female Dwarf Rogue 8
Medium (3'10") Dwarf, Neutral Good (CR 8)
Armor Class 12
Hit Points 57 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)14 (+2) 12 (+1)12 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a violet shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her blonde hair is kept up in a ponytail inside a deerstalker hat. Her face is scarred and worn.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She would rather hide behind her crafts than deal with other people.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Mara Siannodel, Female Half-Elf Barbarian 4
Medium (5'2") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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