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NPC Generator

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Advanced [show]


Beleth Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dark leathers with embroidery. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her black eyes dart from person to person to random spaces in the air.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: The child of northern immigrants she idolized her father. She moved from fad to fad and when she turned 15 she discovered writing. She left for the north, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Athletic, Impeccable, Artistic. Flaws: Shy. Bonds: Immigrant. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Beleth Enigma, Female Tiefling Aristocrat 9
Medium (5'11") Tiefling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Ashley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a simple grey robe with brown stripes complete with hood. She wears a feathered hat to hide her balding. Her half smiles and brown eyes are beguiling and draw you in.

Personality: This woman loves writing and to teach people writing more than just about anything. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants revenge against gnolls

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Religious, Enemies. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Agatha Ashley, Female Human Warlock 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Acrobatics +1, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Just what you see.


Social Check DCs


Loopmottin Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is renowned for her bright blue dresses and hats. She keeps her black hair in a flapper bob. She wears an eyepatch.

Personality: She has a massive crush on the younger sibling of the Cartwright who has hired her part-time. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A powerful wizard made her what she is. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Loopmottin took refuge in the old dungeon and found the beat up trident and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Ugly, Insane. Bonds: Has a crush, Criminal record, Mentor, Nature. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Loopmottin Folkor, Female Gnome Barbarian 10
Small (3'0") Gnome, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 62 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)12 (+1) 16 (+3)8 (-1)
Skills Animal Handling +7, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1200 gp. Fire opal pendant on a fine gold chain (2000 gp). A necklace of small pink pearls (5000 gp).


Social Check DCs


Charles Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his grey robe and has his quarterstaff always slung over his shoulder. He wears a Stetson hat to hide his balding. His eyes are a pleasant brown.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane, Hedonist. Bonds: Attractive, Mentor. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Halsey, Male Human Barbarian 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)7 (-2) 8 (-1)11 (+0)
Skills Animal Handling +1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 160 gp.


Social Check DCs


Chay Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair, when down, is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Mortician business at a young age. Through the years after Chay was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Chay's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business

Flaws: Antagonistic. Bonds: Poor, Attractive, Job, Family, Enemies. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Chay Wildcloak, Male Halfling Warrior 16
Small (3'3") Halfling, Chaotic Evil (CR 16)
Armor Class 15
Hit Points 114 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Religion +6, Stealth +9
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4

Possessions: 300 pp.


Social Check DCs


Akra Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a rose on it. Her crest is rusty and curly. She wears a mask on her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of southern immigrants she idolized her father. She moved from fad to fad and when she turned 15 she discovered poetry. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels kind of lost in life; and to find somewhere to settle down

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Akra Kimbatuul, Female Dragonborn Sorcerer 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 57 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)14 (+2) 15 (+2)10 (+0)
Skills Insight +5, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 14000 sp. Silver comb with moonstones (1000 gp).


Social Check DCs


Neega Branson, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears white painted combat armor at almost all times. Her silver hair is cut jaggedly and amateurishly. Her eyes are a pleasant violet.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She got into the Cartwright business at a young age. She was taken as a slave by a traveling circus and forced to perform She's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Flaws: Shy, Impulsive. Bonds: Job, Slave. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Neega Branson, Female Half-Orc Cleric 4
Medium (5'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)10 (+0) 11 (+0)4 (-3)
Skills Intimidation -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 7000 cp. Rose (30 gp). Chrysoprase (30 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Hirrathak Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a green collared shirt and red pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His bronze crest is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Forgetful. Bonds: Job, Slave, Immigrant. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Hirrathak Xephyrbahnor, Male Dragonborn Aristocrat 6
Medium (6'8") Dragonborn, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)7 (-2) 17 (+3)10 (+0)
Skills Medicine +6, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Ilanis Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her trident. Her red hair is singed and shortened. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Professionalism. Flaws: Ugly, Sensitive. Bonds: Religious. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Ilanis Qualanthri, Female Elf Expert 5
Medium (4'11") Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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