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NPC Generator

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Advanced [show]


Igden Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. He wears his silver hair down. His amber eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Disciplined, Fighting. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Igden Timbers, Male Gnome Warrior 5
Small (3'6") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 13 (+1)6 (-2)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp. Bloodstone (30 gp). Aquamarine (1600 gp). Black opal (1000 gp).


Social Check DCs


Nirgel Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His blue hair is matted, messy, and big. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: From birth he was tutored by a cruel and relentless mentor. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.

Motivation: Find a way to reverse the transformation of his brother; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Mundane. Bonds: Criminal record, Mentor, Family. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Nirgel Prudence, Male Tiefling Wizard 7
Medium (5'4") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 14 (+2)17 (+3)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 500 gp. Blue quartz (14 gp). Black pearl (1500 gp). 1 Minor magic item.


Social Check DCs


Ahrim Revile, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He sports a flattop hair cut. He has gleaming, smiling black eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: The child of a Bricklayer, who enjoyed hunting, Ahrim was taken on many hunting expeditions. A gifted student he started as a Bricklayer, but he got bored and became a Farmer. He then took over the family business and is one of the better Farmer for hire.

Motivation: To be a Bricklayer again; and a need for knowledge about a nearby landmark

Flaws: Sensitive, Racist. Bonds: Nature, Job, Adventurer. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Ahrim Revile, Male Tiefling Sorcerer 12
Medium (6'5") Tiefling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 56 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 4 (-3)14 (+2)
Skills Investigation +7, Religion +7
Senses Passive Perception 7
Languages Common, Giant, Terran, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666530

Possessions: 200 pp. Gold dragon comb with red garnet eye (1700 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a tan and grey robe with the hood down. He has done his best to style his golden hair to look like a famous performer. His brown eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Gnomish people; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Nature, Adventurer. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Boddynock Garrick, Male Gnome Expert 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)15 (+2) 12 (+1)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Giant, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 cp. Gold music box (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item.


Social Check DCs


Fargas Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his red boots flare out at the collars. He carries a battered kukri and tarnished monstrous two handed axe as well. He has a small bristly mustache and wavy silver hair. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Fargas Stoutbridge, Male Halfling Barbarian 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 53 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Balifra Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears bulky brown painted plate armor. Her hair is greying and her face has many wrinkles. Her amber eyes dart from person to person to random spaces in the air.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the east her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. She has worked as a Healer like her mother before her.

Motivation: She wants to meet her childhood hero; and balancing her hectic life and new healer responsibilities is difficult

Ideals: Passionate. Bonds: Job, Poor, Adventurer. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Balifra Loderr, Female Dwarf Commoner 5
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 5000 sp. Alexandrite (400 gp). Freshwater pearl (5 gp). Aquamarine (400 gp).


Social Check DCs


William Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer, In love. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

William Rutland, Male Human Sorcerer 9
Medium (5'5") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 20000 cp. Obsidian (4 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilkass Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing a long, green, dusty cloak. Her crest is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the west. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and to reunite with her old friends

Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Adventurer. Occupation: Mason

Voice: Stutters

Attributes [hide]

Gilkass Zzzxaaxthroth, Female Dragonborn Cleric 15
Medium (6'1") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 97 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Perception +8, Performance +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1000 pp. Carnelian (80 gp). Red-brown spinel (150 gp). Citrine (80 gp). Aquamarine (600 gp). Onyx (80 gp). Red garnet (150 gp). Deep blue spinel (600 gp). Hematite (11 gp). Fire opal (400 gp). Blue quartz (11 gp). Red-brown spinel (150 gp). Star ruby (400 gp). 1 Medium magic item.


Social Check DCs


Gynnie TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a red costume with the symbols of luck on her torso. She keeps her long chestnut hair kept up in a rat tail. This gray eyed westerner is not easily forgotten.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful necromancer made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: To end her boredom; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Mentor, Job. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Gynnie TellPenny, Female Halfling Paladin 6
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 54 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. Jasper (30 gp). Amethyst (140 gp). 1 Full Plate. 1 Full Plate.


Social Check DCs

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