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NPC Generator

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Advanced [show]


Tricking Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His long black fur is drawn into a two foot long braid. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Tricking grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Impeccable. Flaws: Insane, Addict, Ugly. Bonds: Adventurer. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Tricking Of World, Male Tabaxi Druid 10
Medium (5'6") Tabaxi, True Neutral (CR 10)
Armor Class 8
Hit Points 36 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1000 gp.


Social Check DCs


Gerald Alston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. His long blonde hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and regain custody of his daughter

Flaws: Ugly. Bonds: Poor, Enemies, Adventurer, Family. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Alston, Male Human Wizard 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 9 (-1)7 (-2)
Skills Arcana +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Shifting Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is greying and his face has many wrinkles. His blue eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Shifting abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Shifting Of Stars, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)12 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 260 gp.


Social Check DCs


Melech Skill, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. His brown hair is thinning but still full. His eyes are likewise silver. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a plains tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature, Mentor. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Melech Skill, Male Tiefling Paladin 2
Medium (5'1") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)8 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 230 gp.


Social Check DCs


Trynnicus Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a green costume with the symbols of strength on his torso. Beneath his clothing is a huge mess of scar tissue. His red crest is lengthy and is close to two feet long. His red eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trynnicus took refuge in the ruined castle and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Logical, Fighting. Flaws: Secretive. Bonds: Slave, Nature. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Trynnicus Clethtinthiallor, Male Dragonborn Expert 12
Medium (6'7") Dragonborn, Chaotic Good (CR 12)
Armor Class 9
Hit Points 58 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Medicine +4, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 400 pp. Carnelian (60 gp). Hematite (8 gp). Aquamarine (1300 gp). Chrysoberyl (40 gp). 1 Minor magic item.


Social Check DCs


Tenena Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her blonde hair is unkempt and raggedy. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is a font of random trivia from the lore and stories she has discovered

History: Her father raised her in a mountain cabin. In her 10th year, her parents were killed by a goblins raid, leaving Tenena alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Tenena Fiddlefen, Female Gnome Adept 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Zedaar Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear black pants and tee shirts. His gold crest is singed and shortened. His red eyes have a joyful gleam in them most of the time.

Personality: Zedaar wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Disciplined. Flaws: Ugly, Hedonist, Disease. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Zedaar Chumbyxirinnish, Male Dragonborn Expert 5
Medium (6'6") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 6 (-2)16 (+3)
Skills Intimidation +6, Medicine +1
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 50 pp. Rhodochrosite (7 gp).


Social Check DCs


Torbera Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is cut short with large spiked bangs in the front. She wears an eyepatch.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: The child of a Stylist, who enjoyed hunting, Torbera was taken on many hunting expeditions. She was an athlete and attended two major summer competitions. She never won. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Justice. Flaws: Ugly. Bonds: Nature. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Torbera Burrowfound, Female Dwarf Sorcerer 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 92 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 20 (+5)16 (+3) 14 (+2)15 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Elven, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs


Traulam Amakiir, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tan vest and prefers blue and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She left for the east, certain she would find work there.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Immigrant, Military. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Traulam Amakiir, Female Elf Rogue 1
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)17 (+3) 14 (+2)6 (-2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Abyssal, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs

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