Seraphina Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a faded coat and loose pants complete with deerstalker hat. Her auburn hair, when down, is lengthy. Her eyes are violet.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is lazy and tries to find solutions quickly.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Seraphina took refuge in the ruined castle and found the beat up bastard sword and armor she uses now. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels the way she acts is they only way to get by in the world; and she feels kind of lost in life
Ideals: Impeccable. Flaws: Lazy, Depressed. Bonds: Nature. Occupation: Architect
Voice: Smoker's lung
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 10 pp. Amethyst (60 gp).
Ar-Baruk Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His silver hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a wizard, Ar-Baruk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Flaws: Depressed, Shy. Bonds: Attractive, Mentor, Rich. Occupation: Courier
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 26 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Peridot (70 gp). Rose (70 gp). Onyx (70 gp).
Soveliss Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His hair is golden, silky, and of moderate length. He has a tattooed face.
Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.
History: He was born at the edge of vast forest. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.
Motivation: Doesn't want to be a Performer and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Performer
Voice: Raspy
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. 1 Half-Plate.
Jarsali Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She has a large violet mantle and cape that has been intricately interwoven into her brown robe. She has slicked back blonde hair. She is baby faced.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Jarsali and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Jarsali discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Jarsali fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, Racist, Disease. Bonds: Adventurer, Religious. Occupation: Locksmith
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. A roughly beaten golden orb (40 gp). Silver comb with moonstones (500 gp).
Reirak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears bulky brown painted plate armor. He sports a long black beard, and similarly colored long hair. His eyes are likewise hazel.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He has passion for adventuring and risk; and revenge
Ideals: Optimist, Gifted. Bonds: Adventurer, Enemies, Rich. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 64 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 300 pp. Golden pearl (50 gp). Peridot (70 gp). Azurite (12 gp). Rhodochrosite (12 gp). Black pearl (300 gp). Jasper (70 gp). Banded agate (12 gp). Black pearl (300 gp).
Pallabar Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His brown hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Job, Has a crush. Occupation: Architect
Voice: Stutters
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: Carnelian (20 gp).
Azaki Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He exudes charisma. He is a tour de force of persuasion. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Azaki was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Fisher and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Flaws: PTSD. Bonds: Attractive, Has a crush, Job, Family. Occupation: Fisher
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Goblin, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Korinn Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her crest is blue and very short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Rich, Attractive, In love. Occupation: Unemployed
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2500 sp.
Mordai Soft, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tight fitting black shirt and pants. His red hair is thinning but still full. His eyes are red and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Mordai lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Barkeep like his father before him.
Motivation: He wants to meet his childhood hero; and to unite with his brother
Flaws: PTSD. Bonds: Job, Criminal record, Family, Adventurer. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Black pearl (1200 gp). Zircon (80 gp). Aquamarine (1200 gp). Coral (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
