Traki Othronus, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. He has a very tight haircut. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.
History: Traki was born the youngest of three triplets. He moved out west to avoid the crime he committed. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Flaws: Antagonistic, Lazy. Bonds: Family, Criminal record. Occupation: Knight
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 12 (+1) | 14 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Masterwork studded leather.
Vanuath Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and he perpetually has his lance ready. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a Fortune-teller, his mother struggled to pay the bills. Vanuath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by drow. Vanuath was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He would like to get married and retire; and he has a crush on the local fortune-teller
Ideals: Fighting. Bonds: Enemies, Has a crush, Poor. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Loopmottin Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears a well pressed and immaculate suit (or dress). Her hair is silver and curly. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is irascible and easily irritated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in the north her family was never financially stable. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Due to her spouse's obsession with being a Baker they were divorced and she won custody of their son. She worked as a Junk Dealer, and she later adopted a second son.
Motivation: To reunite with her absent father; and she has a rivalry with the church that dominates her actions
Flaws: Antagonistic, Racist. Bonds: Poor, Religious, Family. Occupation: Junk Dealer
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Bilbron Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his right hand. His black hair is cut jaggedly and amateurishly. He wears an eyepatch.
Personality: Confrontational and typically high on some drug or another. Bilbron is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Find a way to reverse the transformation of his sister; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Flaws: Ugly, Addict. Bonds: In love, Family, Religious. Occupation: Guard
Voice: French accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. Deep blue spinel (1000 gp). Deep blue spinel (1000 gp). White opal (400 gp). Chalcedony (60 gp).
Fargrim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it; and sabotage a competitor
Ideals: Logical, Gifted. Bonds: Job, Rich. Occupation: Sculptor
Voice: Old thin voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Undercommon, Gnome
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 200 gp. Jeweled anklet (1000 gp). Gold music box (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Nissa Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair is knotted and matted. She tend to wears goggles to shield her eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She is the product a well kept family trust fund and as such has never really known need. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To reunite with her old friends; and she would like to get married and retire
Ideals: Optimist. Flaws: PTSD. Bonds: Rich, Has a crush, Adventurer. Occupation: Carpenter
Voice: Speaks in third person
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp. 1 Masterwork Common Melee.
Ermina Compton, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears bulky brown painted plate armor. Her silver hair is long and unkept. Her amber eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. Animals are drawn to her, and she is able to talk to them.
History: She was born the only child of a wealthy merchant. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the west; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Addict. Bonds: Slave. Occupation: Sage
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 14 (+2) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Goblin, Terran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 2000 sp. Brown-green garnet (100 gp). Jet (100 gp).
Shivering In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he tends to wear a large pastel jacket. He keeps his long red fur kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He has all his life been fascinated with writing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He has worked as a Hunter like his mother before him.
Motivation: He has money and likes to spend it; and to be a beggar again
Ideals: Artistic, Logical. Bonds: Job, Rich. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 53 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 18000 sp. Jasper (50 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vrondiss Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple blue line shooting up and back down. He has a slight overbite and is overall scrawny. He wears his brass crest up. His eyes are a pleasant red.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a criminal king-pin and mafia family His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to trick people and travel the world for free.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Optimist. Flaws: Fearful. Bonds: Criminal record, Religious. Occupation: Map Maker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1000 gp. Onyx (40 gp). Brown-green garnet (110 gp). Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
