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NPC Generator

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Advanced [show]


Oda Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has a moderate pudge and is not very fit. Her silver hair is cut short. Her eyes are hazel and beady.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Sold as a small child to a wizard, Oda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Mentor, Religious. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Oda Dunben, Female Gnome Commoner 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)10 (+0) 17 (+3)12 (+1)
Skills Athletics +2, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Nurkara Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Mercenary does. Her black hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the east, but her parents moved at a very young age to the north. Her mother had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.

Motivation: Expand her business; and she has money and likes to spend it

Ideals: Optimist. Flaws: Insane. Bonds: Job, Rich, Immigrant. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Nurkara Ironfist, Female Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 3 (-4)6 (-2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 6
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Dean Willoughby, Male Human [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a grey coat, he is not a threatening figure. His hair is short and blonde. He is very pretty but has cold, dead eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Terse, Addict, Disease. Bonds: Attractive, Criminal record. Occupation: Tailor

Voice: Squeaky

Attributes [hide]

Dean Willoughby, Male Human Aristocrat 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)16 (+3) 6 (-2)14 (+2)
Skills Athletics +2, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. Pink pearl (130 gp).


Social Check DCs


Bucklal Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many black ritualistic tattoos. He wears baggy white pantaloons and a black scarf. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Bucklal was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bucklal's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He seems to be bored by most things; and he is content

Ideals: Joker, Logical. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Bucklal Hilltopple, Male Halfling Adept 16
Small (2'11") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 78 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 20 (+5)11 (+0)
Skills Persuasion +5
Senses Passive Perception 15
Languages Common, Halfling, Terran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18333320

Possessions: 10000 gp. Peridot (50 gp). Black pearl (1500 gp). Malachite (8 gp). Deep green spinel (90 gp). Moonstone (50 gp). Lapis lazuli (8 gp). Blue quartz (8 gp). Violet garnet (1500 gp). Sardonyx (50 gp). Jasper (50 gp). Blue quartz (8 gp). Malachite (8 gp).


Social Check DCs


Tatyan Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her bronze crest is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and she's looking for her big break

Flaws: Ugly, Insomniac, Sensitive. Bonds: Adventurer. Occupation: Actor

Voice: Eastern European accent

Attributes [hide]

Tatyan Umbyrphrael, Female Dragonborn Commoner 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Abad Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He carries a battered quarterstaff and tarnished bow as well. His white hair is long and unkept. He has black eyes and a green hat with a black feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Mentor. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Abad Grief, Male Tiefling Commoner 5
Medium (5'4") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)17 (+3) 16 (+3)13 (+1)
Skills Deception +4, History +6
Senses Passive Perception 13
Languages Common, Druidic, Undercommon, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Darrak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" eastern man, he very much looks the part of a Bricklayer. He has styled his blonde hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As long as the job gets done he does not care how it got done.

History: Born in the east to a Bricklayer, Darrak learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Professionalism. Flaws: Insomniac. Bonds: Job, Attractive. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Darrak Ironfist, Male Dwarf Bard 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 1000 sp. 1 Smokesticks.


Social Check DCs


Lilith Gift, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fighting clothing, which leaves very little to the imagination. Her hair, while still mostly blue, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Lilith was born in the west. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lilith fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Persistence. Flaws: PTSD. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Lilith Gift, Female Tiefling Aristocrat 7
Medium (5'10") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 200 gp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.


Social Check DCs


Fonkin Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple red line shooting up and back down. He has a slight overbite and is overall scrawny. His white hair is cut jaggedly and amateurishly. He has brown eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fonkin Humplebumple, Male Gnome Warrior 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 8 (-1)10 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 sp. Moss agate (12 gp). Carnelian (40 gp). 1 Minor magic item.


Social Check DCs

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