Drogo Snape, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His chestnut hair is smooth and relatively long. His gray eyes dart from person to person.
Personality: Abrasive and pushy, he has a hard time making friends. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to reunite with his old friends
Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Silver holy symbol.
Salasar Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this eastern man wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His gold crest is heavily combed to the left. He has several tiny ruby earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure.
Ideals: Athletic, Joker, Logical. Bonds: Rich, Nature. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 14)
Armor Class 10
Hit Points 101 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +4
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Gold dragon comb with red garnet eye (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Solid gold idol (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). 1 Medium magic item.
Melissa Mitchell, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in a clean grey cloak covering her clean studded leather. Her long red hair reaches down to her waist. She has a tattooed face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is an amazing painter.
History: Born to a Unemployed, her father struggled to pay the bills. Melissa was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Layabout
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp.
Harbek Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with top hat. He has a red handlebar mustache and slicked back red hair. His eyes are blue and he is always smoking a pipe.
Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Harbek grew up listening to his father's many stories. Through the years after Harbek was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Harbek's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.
Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural elven artifacts is his passion
Flaws: Lazy, Antagonistic. Bonds: Job, Adventurer, Military. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 121 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +6
Possessions: 8000 sp. Old masterpiece painting (2400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Golden circlet with four aquamarines (3000 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drusilia Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.
Personality: She is calm most of the time but flees social interaction. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Drusilia is combative with any and all who dare try her patience in the slightest.
History: From birth she was tutored by a cruel and relentless mentor. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Justice. Flaws: Shy, Depressed. Bonds: Adventurer, Mentor. Occupation: Blacksmith
Voice: Slurs words
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 270 gp. Rose (20 gp).
Vani Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is lazy and tries to find solutions quickly.
History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She now owns her own business.
Motivation: She is greedy; and to be a barkeep again
Ideals: Justice. Flaws: Lazy. Bonds: Mentor, Job, Rich. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 89 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Celestial, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1000 gp. Blue quartz (5 gp). Sard (30 gp). Hematite (5 gp). Star rose quartz (30 gp). Blue star sapphire (1200 gp). Alexandrite (1500 gp). Freshwater pearl (5 gp). Lapis lazuli (5 gp). Blue quartz (5 gp).
Beloril Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a grey vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is greasy and uncared for. His blue eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the south. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of southern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Revenge; and he's repulsed by the pc
Ideals: Pacifist. Flaws: Ugly, Secretive, Antagonistic. Bonds: Immigrant. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Bullseye lantern.
Târz Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. He wears his auburn hair down. His fierce blue eyes like to dwell on things.
Personality: He loves telling others what to do and how they should feel about things. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the east his family was never financially stable. His childhood dream was to be a Hunter, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Poor, Slave, Job. Occupation: Carpenter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 4 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 1100 gp. Old masterpiece painting (400 gp). Silver comb with moonstones (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Minor magic item.
Osah Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses well, typically a more casual-formal manner. She keeps her long chestnut hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her father raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love.
Flaws: Greedy, PTSD. Bonds: Attractive, In love, Nature. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 240 gp.
Shout outs: Stacey, Rachel Anderson, Erik Abrahamsen, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
