Odorr Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black shirt with thin brown vertical stripes and yellow pants. His tied-back hair is red. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions
Ideals: Athletic. Flaws: Addict, Insane. Bonds: Military, Religious. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 90 gp. White pearl (120 gp).
Aasathra Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her red crest is drawn into a tight pony tail with a cross scrunchie. Her eyes, though not visible through her cowl, are gold.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Aasathra was born the youngest of three triplets. When Aasathra reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and regain custody of her son
Ideals: Optimist. Bonds: Rich, Family, Military. Occupation: Servant
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 30000 cp. Chalcedony (80 gp). Deep blue spinel (1200 gp). Obsidian (15 gp). Azurite (15 gp). 1 Minor magic item.
Jezebeth Shame, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is wearing a perfectly clean shirt and pair of pants. Beneath her clothing is a huge mess of scar tissue. She wears her silver hair down. Her silver eyes dart from person to person to random spaces in the air.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born at the edge of vast island. She was taken from her home at a very young age. She left for the south, certain she would find work there.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted. Bonds: Attractive, Slave, Job, Nature, Immigrant. Occupation: Butcher
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Abyssal, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Miles Warwick, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his black hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Entrepeneur. Flaws: Ugly, Selfish, Insane. Bonds: Enemies. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp.
Tawar Remington, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is typically in her Baker uniform. She keeps her long red hair kept up in a rat tail. She has gleaming, smiling brown eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The war was a terrible time for her, and Tawar does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She has set out to sabotage the competition.
Motivation: She feels kind of lost in life.
Ideals: Fighting. Flaws: Depressed. Bonds: Job, Military, Attractive. Occupation: Baker
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Ralf Oakley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears silk and lounges about seductively. His red hair is slicked back into a classic pompadour. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in a small forest village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Ralf and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to end his boredom
Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Junk Dealer
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
Possessions: 120 gp. Chrysoberyl (160 gp).
Silent In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. He wears his white fur up. His eyes are likewise green. His teeth are white and perfect.
Personality: Silent is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is greedy.
Ideals: Joker. Flaws: Depressed. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Slave Trader
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 13)
Armor Class 10
Hit Points 115 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
Possessions: 2000 gp. Azurite (11 gp). Black pearl (300 gp). Azurite (11 gp). Chalcedony (60 gp). Fire opal (900 gp). Chrysoprase (60 gp). Onyx (60 gp). Moss agate (11 gp). Jasper (60 gp). Hematite (11 gp). 1 Minor magic item.
Drenna Chatham, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, she is an attractive figure. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has moderate length brown hair. This blue eyed westerner is not easily forgotten.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised by priests from a young age. A gifted student she started as a Spice Merchant, but she got bored and became a Barrister. She then took over the family business and is one of the better Barrister for hire.
Motivation: Balancing her hectic life and new Barrister responsibilities is difficult.
Ideals: Gifted. Bonds: Attractive, Job, Religious, Mentor. Occupation: Barrister
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 gp.
Hlin Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blonde hair is singed and shortened. Her ears are large.
Personality: She is business-like. She takes instructions and follows them to the letter. She plays an instrument quite well.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has never given up on her painting dream.
Motivation: To end her boredom.
Ideals: Professionalism, Artistic. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Shepherd
Voice: Sensual and smooth
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 gp.
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