Gale Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her orange fur is singed and shortened. Her thin eyebrows rest above her beady hazel eyes.
Personality: She will rave to anyone who will listen. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Gale hails from a village terrorized by gnolls. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Gale and her spouse have recently divorced.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and revenge
Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Enemies. Occupation: Fisher
Voice: Australian accent
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 7000 cp. 1 Masterwork Common Melee.
Baggi Ainsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, she is not a threatening figure. Her golden hair is lengthy and is close to two feet long. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, she prefers to meditate than take action. She always tries to repair and not replace. It was this mentality that drove her into the Engraver business.
History: Baggi was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Engraver.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Disciplined, Persistence. Bonds: Family, Job. Occupation: Engraver
Voice: French accent
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Evil (CR 12)
Armor Class 13
Hit Points 39 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 9 (-1) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 400 pp. Golden yellow topaz (1500 gp). White pearl (130 gp). Sardonyx (70 gp). Star rose quartz (70 gp). Brown-green garnet (130 gp).
Tarhun Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy copper crest. He dresses in black turtlenecks beneath a brown coat with green slacks. He has a hunchback. He wears a Stetson hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a Merchant, his mother struggled to pay the bills. Through the years after Tarhun was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Tarhun's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he loathes his own lifestyle
Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Theirastra Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: A 4'11" northern woman, she dresses in blue turtlenecks beneath a black coat with brown slacks. With bright blonde hair. Her green unseeing eyes seem to look past you.
Personality: She acts crazy and hedonistic. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She is the product a well kept family trust fund and as such has never really known need. Her father was a mechanic, and taught her how to fix just about anything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Persistence. Flaws: Disease, Hedonist. Bonds: Attractive, Rich. Occupation: Servant
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Malachite (13 gp). Amber (120 gp). 1 Minor magic item.
Gerbo Reese, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan wide-brimmed hat and tan clothes. He keeps his chestnut hair in a flapper bob. He has a dull look in his gray eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Gerbo studied abroad. Gerbo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants to meet his childhood hero
Ideals: Gifted, Philantrophist. Flaws: Insomniac. Bonds: Nature, Adventurer. Occupation: Bricklayer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Giant
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 400 gp. 1 Minor magic item.
Dûgz Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and pastel robe with the hood down. He has a moderate pudge and is not very fit. His white hair is cut jaggedly and amateurishly. His eyes are blue and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content.
Flaws: Ugly, Antagonistic, Mundane. Bonds: Religious, Nature. Occupation: Spice Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
Jade Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a pastel shirt with thin grey vertical stripes and red pants. Her white fur is braided into rings. Her half smiles and amber eyes are beguiling and draw you in.
Personality: A deeply religious woman she believes everything happens for a reason. She does not trust anyone and sleeps with one eye open.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She hasn't been sleeping well lately.
Motivation: She is compelled to act according to her religious beliefs; and seeks redemption
Flaws: Insomniac, Disease. Bonds: Attractive, Religious, Criminal record. Occupation: Tailor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Banded agate (9 gp). Rhodochrosite (9 gp). Brown-green garnet (120 gp). Banded agate (9 gp). Malachite (9 gp). Azurite (9 gp). Fiery yellow corundum (1400 gp). Emerald (1400 gp). Azurite (9 gp).
Ulblyn Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered morningstar and tarnished greataxe as well. He has a small bristly mustache and wavy red hair. His eyes are gray.
Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of a Marshal, who enjoyed hunting, Ulblyn was taken on many hunting expeditions. His childhood dream was to be a Marshal, but he was a colossal failure. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Fighting. Bonds: Attractive, Job, Criminal record, Nature. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 6 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 5 (-3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A necklace of small pink pearls (2000 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).
Leshanna Berevan, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long golden hair reaches down to her waist. She wears large thick round spectacles.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She got into the Engraver business at a young age. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She inherited the family business which she has now maintained for 11 years.
Motivation: She has decided she is irredeemable.
Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Job, Family. Occupation: Engraver
Voice: Boston accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2500 sp. 1 Silk rope. 1 Good lock. 1 Masterwork Artisan’s tools.
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