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NPC Generator

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Advanced [show]


Pelt Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears rags and sports a simple walking cane. His left leg appears badly burned and disfigured. He keeps his long black fur kept up in a rat tail. His yellow eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.

History: Born in the north to a Mason, Pelt learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to be a shipwright again

Ideals: Gifted. Flaws: Emotional. Bonds: Poor, Job, Nature. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Pelt Grass, Male Tabaxi Cleric 15
Medium (6'6") Tabaxi, Chaotic Good (CR 15)
Armor Class 14
Hit Points 87 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: An abacus with copper, silver and gold markers (60 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (600 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Solid gold idol (300 gp). Silver ewer (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold cup set with emeralds (10000 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Walpole, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown armored body suit, with a simple black line shooting up and back down and is in decent physical shape. His golden hair is thinning but still full. He wears a mask on his face.

Personality: Eccentric and domineering, Richard will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert. Bonds: Rich, Immigrant, Criminal record. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Richard Walpole, Male Human Commoner 6
Medium (5'2") Human, Neutral Evil (CR 6)
Armor Class 14
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Edge Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears brown leather gloves, a brown jacket, and tight pants, and is pretty ugly. His fur is short and black. He has copper eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Religious, Nature. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Edge Of Ale, Male Tabaxi Warlock 10
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +8, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Golden yellow topaz (600 gp). Chrysoprase (40 gp). Aquamarine (600 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Fargrim Caebrek, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 170 gp. 1 Half-Plate.


Social Check DCs


Juliana Blakely, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in earthy colors with a grey and red handkerchief worn on her right side. She wears her blonde hair up in a very large beehive style do. Her eyes are likewise violet.

Personality: She acts crazy and hedonistic. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is unsatisfied with her job; and an old rival family wants her found

Flaws: Hedonist, Antagonistic. Bonds: Rich, Job, Family. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Juliana Blakely, Female Human Aristocrat 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp.


Social Check DCs


Sapply Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a tan suit. His silver hair is greasy and uncared for. His eyes are likewise gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Athletic. Flaws: Ugly, Sensitive. Bonds: Rich, Slave. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Sapply Folkor, Male Gnome Commoner 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)13 (+1) 17 (+3)17 (+3)
Skills Nature +3, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs


Maynild Woods, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her skin is fair and her fingers are delicate and long. Her hair is cut close to her head. Her eyes are gray and catlike.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Maynild took refuge in the ruined castle and found the beat up flail and armor she uses now. She left for the west, certain she would find work there.

Motivation: She feels kind of lost in life; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: Nature, Immigrant. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Maynild Woods, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 10 pp.


Social Check DCs


Ozyman Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His head has been shaved. His eyes are violet and beady.

Personality: He speaks before he thinks and is too direct. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Rich, Family. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Ozyman Quickstep, Male Halfling Paladin 8
Small (3'0") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 41 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Violet garnet (900 gp). Black pearl (900 gp). Red garnet (40 gp). 1 Minor magic item.


Social Check DCs


Beloril Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His hair is long and silver with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.

History: Beloril lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Beloril Steelfist, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 8
Hit Points 54 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +5

Possessions: 1000 gp. Silver comb with moonstones (100 gp).


Social Check DCs

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