Flame Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. His orange fur is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Flame studied abroad. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and money/treasure
Ideals: Optimist, Extrovert, Gifted. Bonds: Job, Rich. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 60 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 140 pp. Carnelian (40 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item.
Lance Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He carries with him a set of shortbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his blonde hair in a pixie cut. His eyes are violet and he is always smoking a pipe.
Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the west to a Mercenary, Lance learned a great deal about his mother's area of expertise. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Mercenary job and began his own company from there.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting, Impeccable, Logical. Bonds: Job, Adventurer. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40000 cp. Fiery yellow corundum (1200 gp). 1 Minor magic item.
Cloud Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a brown coat over a yellow low-cut shirt, and a wide-brimmed hat upon her head. Her white fur has been sun bleached extensively. She wears large thick round spectacles.
Personality: Always inclined to offer people food she seems plenty friendly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south her family was never financially stable. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She left for the south, certain she would find work there.
Motivation: Someone believes her a fraud.
Ideals: Philantrophist, Extrovert. Bonds: Poor, Immigrant, Enemies. Occupation: Mercenary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Conrad Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He usually wears his violet robe and has his nunchaku always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His long chestnut hair is drawn into a two foot long braid. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Fortune-teller, his father struggled to pay the bills. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by giants. Conrad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants revenge against giants
Ideals: Optimist. Flaws: Greedy. Bonds: Slave, Poor, Enemies. Occupation: Barrister
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 20 pp. Gold and topaz bottle stopper cork (300 gp). 1 Masterwork Uncommon Weapon.
Trym Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red costume with the symbols of death on her torso. She is physically well-built. Her white hair is long and unkept. She wears a mask on her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a xeno-phobe, disliking non-Halflings.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Ruler, but she got bored and became a Slave Trader. She has drifted from career to career and currently works as a Slave Trader.
Motivation: Further expansion of business; and expand her business
Ideals: Joker. Flaws: Ugly, Racist. Bonds: Slave, Job. Occupation: Slave Trader
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Gold music box (1000 gp).
Rosamund Jacobs, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses like a well dressed Spy does. Her long white hair reaches down to her waist. Her fierce blue eyes like to dwell on things.
Personality: Rosamund is depressed about a lot of things. She tends to be a nihilist. Further she is a bit of a stoner and is frequently out of it.
History: Rosamund was raised in a hard working conservative environment. She married young, but lost her spouse to gnolls. She has worked as a Spy like her mother before her.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she loathes her own lifestyle
Flaws: Depressed, Addict. Bonds: Job, Enemies, Slave. Occupation: Spy
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
Veloptima Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'4" when asserting herself. She has done her best to style her silver hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is an amazing painter.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She feels kind of lost in life; and her religion dominates her actions
Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Attractive, Religious. Occupation: Tanner
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Masterwork studded leather.
Flame Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses well, typically a more casual-formal manner. She has white fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and revenge
Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 64 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 190 pp. Star rose quartz (50 gp). Pink pearl (70 gp). Zircon (50 gp). Rock crystal (50 gp). Violet garnet (1500 gp).
Alain Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She wears light armors faded through time and improper care. Her silver hair is cut short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Alain embodies much of what other species detest in the Halflings. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She's repulsed by the PC; and to find somewhere to settle down
Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Animal Trainer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Aquamarine (1200 gp).
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