Lubash Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear white tank tops with grey pants. He has styled his golden hair well, parting it to the right. His eyes are hazel and catlike.
Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants nothing more than to rejoin the army; and he wants to get laid
Ideals: Pacifist, Gifted. Bonds: Has a crush, Family, Military. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 62 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Goblin
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Obsidian (5 gp). Black star sapphire (1000 gp). Black star sapphire (1000 gp). Aquamarine (1300 gp). Banded agate (5 gp). Jet (120 gp). Moss agate (5 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enidda Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fancy tan dress, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. Her silver hair is wavy and long. She wears large thick round spectacles.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not believe in violence as a means to an end. She is a dedicated Painter but believes her peers are too gung-ho.
History: Born to a Hunter, her father struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Painter work with an outfit from a few towns over. Painter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Painter job and began her own company from there.
Motivation: She's attracted to the PC; and she wants to get laid
Ideals: Pacifist. Flaws: Cynical. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 11000 sp.
Nim Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many white ritualistic tattoos. He very much looks the part of a Miller. His white hair is heavily combed to the right. He is baby faced.
Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and to unite with his brother
Flaws: Antagonistic. Bonds: Job, Immigrant, Family, Religious. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Violet garnet (600 gp). Sard (70 gp). Moss agate (14 gp).
Brottor Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His black hair is heavily combed to the left. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Brottor took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Courier job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Umpen Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and green robe with the hood down. He has a slight overbite and is overall scrawny. He wears his red hair down. His eyes are gray and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Roofer in town.
History: He was born on a small isolated farm. In his youth he was a Tanner, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has taken up work as a Roofer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: PTSD. Bonds: Nature, Job, Family. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 92 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 1000 pp. Black pearl (1600 gp). Jade (40 gp). Iolite (30 gp). Red-brown spinel (40 gp). 1 Medium magic item.
Margery Adley, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown vest and prefers grey and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has black hair. She wears an eyepatch.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is lazy and tries to find solutions quickly.
History: Margery was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. By chance she met her sister recently and the two have been together since.
Motivation: To reunite with her absent father; and she wants to meet her childhood hero
Flaws: Ugly, Lazy. Bonds: Adventurer, Family, Religious. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Gnome, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 700 gp. Freshwater pearl (6 gp). Obsidian (6 gp). Sardonyx (60 gp). Brown-green garnet (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Glûk Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is golden and curly. He has green eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.
History: He was born to loving parents in a slum to the east. After coming to the age of reason, Glûk took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glûk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 500 sp.
Harann Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her crest is short and black. Her eyes are red and catlike.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Harann lived on a farm with her mother, near the main road leading to a nearby town. Through the years after Harann was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Harann's mother didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her sister's freedom.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Family. Occupation: Adventurer
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 53 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +6
Possessions: 600 gp. Tiger eye turquoise (16 gp). White pearl (160 gp). Obsidian (16 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valafar Speed, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. He has a dull look in his white eyes.
Personality: While he acts the brute, he is far gentler than he would appear. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: He loathes his own lifestyle; and obtaining odd cultural halfling artifacts is his passion
Ideals: Fighting, Gifted. Flaws: Antagonistic, Depressed. Bonds: Adventurer. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp.
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