Cloak Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears brown trousers with grey and white striped suspenders. He wears various colorful collared shirts. He has done his best to style his cinnamon fur to look like a famous performer. He has a dull look in his yellow eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Emotional. Bonds: Slave, Rich, Adventurer. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 45 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +1 / 3d6-3, Ranged +5 / 3d6+1, Grapple +6
Possessions: 70 pp. 1 Minor magic item.
Baz Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears baggy white pantaloons and a yellow scarf. His whole body is exceptionally muscular. His head has been shaved. His amber eyes peer out from beneath his top white hat.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born in the west. Baz was born on a far western plains where he grew up under the tutelage of his mother, an expert Animal Trainer. Some 9 years later his spouse died after the birth of his son. Heartbroken, Baz never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: A strong sense of loyalty to Gnomish people; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Immigrant, In love. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 94 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 6 (-2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. Aquamarine (800 gp). Tiger eye turquoise (13 gp). Citrine (80 gp). Blue quartz (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akra Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing right leg. She dresses like a well dressed Engraver does. She wears a small hat to cover her moderate length red crest. Her eyes are red and beady.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She has a minor phobia of water and hates getting wet.
History: She got into the Engraver business at a young age. She was an apprentice working in her father's forge. She became a Engraver soon after.
Motivation: Sabotage a competitor; and she is terrified, and will act out of fear
Flaws: Ugly, Racist, Fearful. Bonds: Job. Occupation: Engraver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 45000 sp. Aquamarine (200 gp). 1 Minor magic item.
Azaki Kitchur, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears violet trousers with green and red striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His blonde hair is matted, messy, and big. His blue eyes peer out from beneath his deerstalker violet hat.
Personality: Confrontational and typically high on some drug or another. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His mother raised him in a mountain cabin. A gifted student he started as a Barrister, but he got bored and became a Animal Trainer. He became a Animal Trainer soon after.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Nature, Job. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 115 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Auran
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 6000 gp. 1 Medium magic item.
Ranala Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in blue turtlenecks beneath a white coat with red slacks, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. She has a very tight haircut. She wears a mask on her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She pushes her goals aggressively. She is also a coward if confronted.
History: Ranala lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Fisher, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and someone believes her a fraud
Flaws: Fearful. Bonds: Job, Family, Enemies. Occupation: Roofer
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. Deep blue spinel (500 gp). Lapis lazuli (7 gp). Rose (80 gp). 1 Minor magic item.
Tawna Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and is renowned for her bright white dresses and hats. She has done her best to style her silver hair to look like a famous performer. Her face is scarred and worn.
Personality: She has a massive crush on the younger sibling of the Sage who has hired her part-time. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She got into the Sage business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Sage responsibilities is difficult.
Flaws: Ugly, Fearful. Bonds: Has a crush, Job. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 71 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Giant, Sylvan, Terran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
Possessions: 3000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Gold and topaz bottle stopper cork (1800 gp). Old masterpiece painting (700 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Fire opal pendant on a fine gold chain (700 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (200 gp).
Anakis Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a black collared shirt and tan skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She has white hair. She has a tattooed face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has all her life been fascinated with writing.
History: Anakis was born in the north. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She became a Adventurer soon after.
Motivation: Sabotage a competitor; and expand her business
Ideals: Passionate, Artistic, Persistence. Bonds: Job. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 200 gp. Gold and topaz bottle stopper cork (1000 gp). Silver chalice with lapis lazuli gems (70 gp). Brass mug with jade inlays (600 gp). 1 Backpack. 1 Superior lock. 1 Spyglass. 1 Bullseye lantern.
Thomas Norton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is cut short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 700 gp. Banded agate (5 gp). Freshwater pearl (5 gp). Hematite (5 gp). Golden yellow topaz (1500 gp). 1 Minor magic item.
Gynnie Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 3'2" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her right leg appears badly burned and disfigured. She has a very tight haircut. Her eyes are likewise violet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to loving parents in a slum to the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shoemaker. She's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic. Bonds: Poor, Job, Religious. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 76 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 4000 gp. Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
