Fibblestib Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His white hair is greasy and uncared for. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fibblestib is combative with any and all who dare try his patience in the slightest.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Joker, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 76 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: Deep green spinel (100 gp).
Farideh Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports a flattop crest cut. Her eyes are a pleasant red.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a slaver, Farideh was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Farideh's homeland. Farideh decided to take the middle way and become a bodyguard. She left for the south, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants her loneliness to end
Ideals: Joker, Fighting. Bonds: Immigrant, Attractive, Mentor. Occupation: Animal Trainer
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 6 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Adran Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Herbalist. His silver hair is heavily combed to the left. His half smiles and gray eyes are beguiling and draw you in.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: Sabotage a competitor; and to share knowledge with the world
Ideals: Logical. Flaws: Insane. Bonds: Job, Attractive, Guardian. Occupation: Herbalist
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 7 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
Tippletoe Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She has a slight overbite and is overall scrawny. Her brown hair is cut short. She tend to wears goggles to shield her eyes.
Personality: Tippletoe wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Tippletoe does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Tippletoe hails from a village terrorized by dire rats. She helped her mother out around the business and became quite the natural. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Tippletoe was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: To be a Masseuse again; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Enemies, Job. Occupation: Crown-heir
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 40 pp.
Helgret Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. She wears her black hair down. Her eyes are violet and beady.
Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Adventurer. Occupation: Navigator
Voice: Sleepy voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp.
Fragrant Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'7". She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her yellow fur in a pixie cut. She has a dull look in her amber eyes.
Personality: She is almost excessively polite to everyone, even when angry. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Fragrant was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Mercenary for hire.
Motivation: Expand her business; and many gnolls want her driven away
Flaws: Shy, Fearful. Bonds: Family, Job, Enemies. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 15
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +5
Possessions: 4000 sp. Citrine (30 gp). Eye agate (4 gp). Deep blue spinel (1200 gp).
Vistra Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. Her hair is short and black. Her violet eyes dart from person to person to random spaces in the air.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She believes the world needs to unite to get rid of goblins once and for all.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To unite with her brother; and someone believes her a fraud
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Enemies, Guardian, Family. Occupation: Bricklayer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. White pearl (150 gp). 1 Banded mail.
Folgûm Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in white turtlenecks beneath a tan coat with brown slacks. His auburn hair is long and unkept. His eyes are likewise hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.
History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Barrister
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Violet garnet (600 gp).
Riswynn Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears baggy grey pantaloons and a blue scarf and is in decent physical shape. She has no hair. She wears round tiny glasses practically rammed into her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is able to fit into much smaller and tighter spaces than normal.
History: Her mother raised her in a mountain cabin. Her divine abilities were realized during a raid on her village. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Sculptor
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 310 gp. 1 Masterwork Common Melee.
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