Ratbag Wilberforce, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears just a black suit. His hair is short and golden. His eyes are hazel and catlike.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Cursed with a spirit at a very young age, Ratbag has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ratbag was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: His religion dominates his actions; and many illithids want him driven away
Flaws: Disease. Bonds: Poor, Slave, Religious, Enemies. Occupation: Bather
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 17 (+3) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
Possessions: 1100 gp.
Pâsh Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely white suit with green socks and a vest with buckled shoes. He carries with him a set of shields, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has blonde hair. This amber eyed westerner is not easily forgotten.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Pâsh was raised in a hard working conservative environment. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in shield use. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pâsh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Glassblower again.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 55 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +5
Possessions: 2400 gp. Moss agate (9 gp). Chrysoprase (70 gp). Malachite (9 gp). Blue sapphire (1400 gp). Jasper (70 gp). Peridot (70 gp). Fiery yellow corundum (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Brakka Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in earthy colors with a white and black handkerchief worn on her left side. Her moppish brown hair is in a traditional bowl cut. She has a tattooed face.
Personality: She has always had a great fascination with Half-Elven culture. A true patriot, Brakka would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Gifted from a young age, Brakka studied abroad. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. She used her abilities to travel the world and help people.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Gifted, Philantrophist. Flaws: Racist. Bonds: Immigrant, Military, Adventurer. Occupation: Servant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Yebe Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many grey ritualistic tattoos. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. With wild black hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: The child of northern immigrants she idolized her father. Her martial abilities were realized during a raid on her village. She has dedicated herself to building a better village for her children.
Motivation: To get a good night's sleep; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant, Adventurer. Occupation: Laborer
Voice: French accent
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 400 gp.
Elegant Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a grey coat with white slacks. He has a slight overbite and is overall scrawny. His fur is cinnamon and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He snorts whenever he laughs or is feeling confident. He receives visions of the future at random moments
History: He was raised in a desert tribe. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 52 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naamah Clever, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her hair is dark red and very short. She wears large thick round spectacles.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Naamah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an apprentice working in her father's forge. She has set out to sabotage the competition.
Motivation: To protect her home; and balancing her hectic life and new fortune-teller responsibilities is difficult
Ideals: Artistic. Flaws: Depressed. Bonds: Poor, Job, Guardian. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 18 (+4) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan, Gnome, Draconic
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp. 1 Healer’s kit.
Mâku Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears black leather gloves, a black jacket, and tight pants. His brown hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in a small desert village. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Ugly, Addict, Insane. Bonds: Religious, Nature. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 20 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 10000 sp. Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.
Eldeth Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. She wears her red hair up. Her fair skin shows little sign of her aristocratic breeding.
Personality: While she acts the brute, she is far gentler than she would appear. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She comes from a rich northern family. At a young age her father died while driving off some drow. Her mother being the stubborn sort decided to stay and helped train her in halberd use. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She wants revenge against drow; and she has money and likes to spend it
Ideals: Fighting, Philantrophist. Bonds: Attractive, Rich, Enemies. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 91 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: Zircon (40 gp). Golden pearl (120 gp). Malachite (12 gp). Violet garnet (200 gp). Rhodochrosite (12 gp). Golden pearl (120 gp). Pink pearl (120 gp). Pink pearl (120 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nedda Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and likes to wear ponchos typically of a light red in addition to tight pants. Her skin is also unnaturally pale. Her blonde hair is matted, messy, and big. She has a tattooed face.
Personality: Eccentric and domineering, Nedda will drive conversation. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Nedda was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She now owns her own business.
Motivation: Retire the richest woman in the east; and wants to open a new tavern
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 6000 sp. Golden yellow topaz (1500 gp).
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