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NPC Generator

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Advanced [show]


Flask Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has a large brown mantle and cape that has been intricately interwoven into her white robe. Her top hat is riddled with cuts and holes. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a font of random trivia from the lore and stories she has discovered

History: Flask was raised in a hard working conservative environment. A gifted student she started as a Mayor, but she got bored and became a Body Guard. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Flask Of Ale, Female Tabaxi Rogue 3
Medium (6'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Siffress Dunben, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail, she is not a threatening figure. With bright brown hair. She wears large thick round spectacles.

Personality: A deeply religious woman she believes everything happens for a reason. She is harsh and unforgiving.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents enrolled her in a Cleric school at a young age so that she could practice her necromantic talents. She is untrained/undisciplined, which makes her dangerous.

Motivation: To pay off her debts; and her religion dominates her actions

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Religious, Debt. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Siffress Dunben, Female Gnome Cleric 5
Small (3'0") Gnome, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 1 Half-Plate. 1 Buckler.


Social Check DCs


Beatrice Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who prefers to wear fine silks, though has several suits of combat armor for her hunting needs, she is not a threatening figure. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised in a mountains tribe. Beatrice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a crush on the local Seamstress; and wants a kiss

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature, Has a crush. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Beatrice Van Es, Female Half-Elf Paladin 2
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 390 gp.


Social Check DCs


Griselda Colton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a worn and beaten armor. Her long brown hair reaches down to her waist. This gray eyed southerner is not easily forgotten.

Personality: She is overprotective of those who hire her services. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Carpenter, but she got bored and became a Apothecary. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.

Motivation: To clean up the streets; and further expansion of business

Flaws: Shy. Bonds: Immigrant, Guardian, Military, Job. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Griselda Colton, Female Human Bard 7
Medium (5'0") Human, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Iolite (30 gp). Deep blue spinel (1200 gp). Alexandrite (1200 gp).


Social Check DCs


Merihim Despair, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a green broad hat and green clothes, and sports empty pouches on his belt. He wears his red hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Merihim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend

Ideals: Opinionated, Impeccable. Flaws: Addict. Bonds: Adventurer, Slave. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Merihim Despair, Male Tiefling Druid 10
Medium (6'9") Tiefling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 8 (-1)16 (+3)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baz Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. His tied-back hair is golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.

History: Baz was raised in a hard working conservative environment. Baz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Fighting, Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Baz Easton, Male Half-Orc Ranger 6
Medium (6'8") Half-Orc, Lawful Good (CR 6)
Armor Class 7
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears a top hat to cover her moderate length white fur. She wears crescent spectacles with a black brim.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not believe in violence as a means to an end. She is a dedicated Fortune-teller but believes her peers are too gung-ho.

History: Sold as a small child to a necromancer, Ethereal was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Pacifist. Flaws: Antagonistic, Fearful. Bonds: Mentor, Adventurer. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Ethereal Of Storm, Female Tabaxi Expert 3
Medium (5'8") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)7 (-2) 12 (+1)10 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Vicky Wordsworth, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her red hair in a flapper bob. She wears a mask on her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Vicky was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is terrified, and will act out of fear; and to reunite with her old friends

Flaws: Cynical, Fearful. Bonds: Enemies, Poor, Adventurer. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Vicky Wordsworth, Female Human Aristocrat 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 700 sp. Alexandrite (300 gp).


Social Check DCs


Heian Floshem, Male Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a red handlebar mustache and slicked back red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Map Maker profession.

History: Born in the north to a Blacksmith, Heian learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Blacksmith.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insane. Bonds: Job, Poor. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Heian Floshem, Male Elf Fighter 13
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 39 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)10 (+0) 16 (+3)10 (+0)
Skills Insight +7, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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