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NPC Generator

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Advanced [show]


Fibblestib Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His brown hair is singed and shortened. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: Born in the north to a Marshal, Fibblestib learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Fibblestib Gobblefirn, Male Gnome Rogue 14
Small (3'6") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 62 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 10
Languages Gnome
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 1200 pp. Jet (120 gp). Pink pearl (120 gp). Jade (120 gp). Moss agate (16 gp). Zircon (70 gp). Hematite (16 gp). Chrysoprase (70 gp). Malachite (16 gp). Sard (70 gp). Blue quartz (16 gp). 1 Medium magic item.


Social Check DCs


Patrick Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear grey clothing when he does not wear armor. He sports a long silver beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Dyer, who enjoyed hunting, Patrick was taken on many hunting expeditions. His father was a soldier and died while he was still young. Patrick was left his father's suit of armor and trained in its use and care. Recently he has begun working with bootleggers and crooks.

Motivation: To be a Dyer again; and a rival would like him out of the picture

Ideals: Professionalism. Flaws: Insane. Bonds: Nature, Military, Criminal record, Job. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Patrick Bentley, Male Human Ranger 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Rolf Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time. He has a slight overbite and is overall scrawny. He has a very tight haircut. His eyes are a pleasant green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Rolf took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To share knowledge with the world; and he has a crush on the local performer

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Family, Has a crush. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Rolf Gracey, Male Half-Elf Druid 13
Medium (4'9") Half-Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 104 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 18 (+4)12 (+1)
Skills Athletics +7, History +5
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655443210

Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver comb with moonstones (200 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (5000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Sun Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy pastel pantaloons and a white scarf. His beige fur is smooth and relatively long. His copper eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Guard, Sun learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. Since then, he has sought to make the best of life.

Motivation: A strong sense of loyalty to Half-Orc people; and further expansion of business

Ideals: Optimist. Flaws: Forgetful, PTSD, Racist. Bonds: Job. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Sun Moon, Male Tabaxi Barbarian 12
Medium (5'1") Tabaxi, Lawful Evil (CR 12)
Armor Class 11
Hit Points 108 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 18 (+4)17 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilde Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a grey Stetson hat and grey clothes. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are violet and she is always smoking a pipe.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. A true patriot, Ilde would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Laborer. She inherited the family business which she has now maintained for 5 years.

Motivation: She'd like to take her coworkers down a peg; and to protect her home

Ideals: Optimist. Bonds: Military, Religious, Job, Guardian. Occupation: Laborer

Voice: Old thin voice

Attributes [hide]

Ilde Helcral, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 8 (-1)9 (-1)
Skills Performance +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Raiann Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light green in addition to tight pants. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a dagger on it. She keeps her long red crest kept up in a rat tail. Her gold eyes have a joyful gleam in them most of the time.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Raiann was born with her mother's beautiful face. She was an apprentice working in her mother's forge. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's in love; and further expansion of business

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job, Has a crush. Occupation: Laborer

Voice: American accent

Attributes [hide]

Raiann Ghaallixirn, Female Dragonborn Wizard 7
Medium (6'1") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 400 gp. Silver pearl (80 gp). Star rose quartz (30 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a brown costume with the symbols of strength on her torso. She wears a colorful flower in her red fur. Her green eyes dart from person to person to random spaces in the air.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Beast was born on a far northern desert where she grew up under the tutelage of her father, an expert Cartwright. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant, Slave. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Beast Paws, Female Tabaxi Ranger 9
Medium (4'10") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Athletics +2, History +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries ceremonial daggers. He has a very tight haircut. His eyes are brown and he is always smoking a pipe.

Personality: Nutae wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Disciplined. Flaws: Insane. Bonds: Attractive, Military. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Nutae Dalanthan, Male Elf Monk 7
Medium (5'3") Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 5000 sp. Aquamarine (900 gp). Citrine (30 gp). 1 Minor magic item.


Social Check DCs


Mardred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. Her hair is brown and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Bowyer. She turns her eye from what people do, preferring to live and let live. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bowyer. She struck the Bowyer job and began her own company from there.

Motivation: Sabotage a competitor.

Flaws: Insane, Impulsive, Mundane. Bonds: Attractive, Job. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Mardred Eversharp, Female Dwarf Aristocrat 7
Medium (4'1") Dwarf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)6 (-2) 15 (+2)8 (-1)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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