Isabella Hungate, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a faded coat and loose pants complete with Stetson hat. Her white hair has been sun bleached extensively. Her violet unseeing eyes seem to look past you.
Personality: She acts crazy and hedonistic. She enjoys reading and quiet.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Isabella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Logical. Flaws: Disease, Hedonist, Insomniac. Bonds: Nature. Occupation: Sage
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 9)
Armor Class 9
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +3
Possessions: 1500 gp. Hematite (8 gp). Chalcedony (30 gp). Amber (150 gp). Iolite (30 gp). Sard (30 gp).
Thorin Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a grey armored body suit, with a simple red line shooting up and back down. He sports a long brown beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Thorin was born in the west. At a young age he loved to build and create. Through the years after Thorin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Thorin's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Thorin and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Persistence. Flaws: Insane, Antagonistic, Impulsive. Occupation: Cook
Voice: Nasally tone
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Obsidian (14 gp). Brown-green garnet (70 gp). White pearl (70 gp).
Jebeddo Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large blue mantle and cape that has been intricately interwoven into his pastel robe. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.
History: He was raised by priests from a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently he has begun working with bootleggers and crooks.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Opinionated. Bonds: Attractive, Military, Religious, Mentor. Occupation: Stableman
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 86 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 2000 gp. Amethyst (150 gp). White pearl (150 gp). Alexandrite (800 gp). Azurite (16 gp). Iolite (50 gp). Blue quartz (16 gp). Brown-green garnet (150 gp). Blue sapphire (1300 gp). Black pearl (800 gp). White pearl (150 gp). 1 Medium magic item.
Vanuath Cithreth, Male Elf [Permalink]
Personal [hide]
Description: An older man who has a large blue mantle and cape that has been intricately interwoven into his pastel robe, he is not a threatening figure. He has wavy golden hair. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his son; and balancing his hectic life and new jeweler responsibilities is difficult
Flaws: Mundane, PTSD. Bonds: Job, Family. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 11)
Armor Class 13
Hit Points 63 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2200 gp. Chalcedony (50 gp). Alexandrite (300 gp). Rich purple corundum (800 gp). Azurite (8 gp).
Henry Wheatley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, brown cloak. His hair is blonde and very short. His blue eyes are passionate and lively.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has all his life been fascinated with poetry.
History: Henry lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his brother's freedom.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and regain custody of his son
Ideals: Artistic, Entrepeneur. Flaws: Shy, Greedy. Bonds: Attractive, Family. Occupation: Gardener
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 79 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 240 pp.
Quarion Horineth, Male Elf [Permalink]
Personal [hide]
Description: 4'7" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. He has done his best to style his silver hair to look like a famous performer. His gray eyes are passionate and lively.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Justice, Gifted. Bonds: Attractive, Rich, Criminal record. Occupation: Cook
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 49 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Terran, Giant
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 |
Possessions: 1000 gp. Black velvet mask with numerous citrines (140 gp). Black velvet mask with numerous citrines (140 gp). Fire opal pendant on a fine gold chain (2200 gp). Brass mug with jade inlays (200 gp). Carved bone or ivory statuette (90 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Solid gold idol (900 gp). Gold cup set with emeralds (12000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sorath Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tight fighting clothing, which leaves very little to the imagination. She sports a flattop hair cut. Her gold eyes dart from person to person.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Masseuse, but she got bored and became a Architect. She tends to her Architect job now, and dutifully fulfills any obligations she has.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Fighting, Impeccable, Artistic. Flaws: Mundane. Bonds: Job. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 80 gp. Silver pearl (110 gp). Peridot (40 gp).
Reeza Kenley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. She wears a deerstalker hat to cover her moderate length auburn hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She snorts whenever she laughs or is feeling confident. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken as a slave by a traveling circus and forced to perform She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Flaws: Disease. Bonds: Rich, Attractive, Adventurer, Slave. Occupation: Stableman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Fibblestib Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His white hair is braided into rings. His eyes are amber and catlike.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the east to a Navigator, Fibblestib learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: He's repulsed by the PC; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Disease, Forgetful, Antagonistic. Bonds: Job, Adventurer. Occupation: Navigator
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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