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NPC Generator

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Advanced [show]


Pelt Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel costume with the symbols of strength on her torso, and she perpetually has her longsword ready. She wears a colorful flower in her lavender fur. She has several tiny opal earrings on each ear.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Pelt studied abroad. Her psionic abilities were realized during a raid on her village. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Pelt Of Claws, Female Tabaxi Ranger 4
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 15000 sp.


Social Check DCs


Ur-Lasu Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His golden hair is slicked back into a classic pompadour. He has a dull look in his amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and to protect his home

Ideals: Impeccable, Gifted. Bonds: Nature, Criminal record, Guardian. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Ur-Lasu Hadleigh, Male Half-Orc Expert 15
Medium (6'9") Half-Orc, Lawful Evil (CR 15)
Armor Class 10
Hit Points 48 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)8 (-1) 14 (+2)13 (+1)
Skills Medicine +7, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1

Possessions: 8000 gp. Red garnet (150 gp). Black opal (700 gp). Aquamarine (1600 gp). Black pearl (1600 gp). Blue diamond (7000 gp).


Social Check DCs


Whurbin Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. With a patchy golden beard and wild golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy, self-centered, vain, and jealous.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Whurbin reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many gnolls want him driven away; and he wants nothing more than to rejoin the army

Flaws: Shy, Selfish. Bonds: Attractive, Military, Immigrant. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Whurbin Durthane, Male Dwarf Monk 6
Medium (4'0") Dwarf, Lawful Evil (CR 6)
Armor Class 9
Hit Points 61 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)17 (+3) 11 (+0)7 (-2)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Elven, Terran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Wobbles Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair has been sun bleached extensively. His fierce violet eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Beggar business at a young age. Wobbles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wobbles decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy; and seeks redemption

Flaws: Ugly, Mundane. Bonds: Job, Criminal record, In love, Rich. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Wobbles Nucklestamp, Male Gnome Wizard 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)14 (+2) 12 (+1)8 (-1)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Sammal Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. He wears a Stetson hat to cover his moderate length silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Junk Dealer, his father struggled to pay the bills. In his 18th year, his parents were killed by a goblins raid, leaving Sammal alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many goblins want him driven away; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Sammal Haunted, Male Tiefling Adept 5
Medium (5'11") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)17 (+3) 15 (+2)14 (+2)
Skills Medicine +5, Religion +6
Senses Passive Perception 12
Languages Common, Auran, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 700 gp. Rock crystal (70 gp).


Social Check DCs


Direcris Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his hand crossbow ready. His red crest is heavily combed to the right. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: Direcris was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Persistence. Flaws: Ugly, Selfish. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Direcris Yarjerit, Male Dragonborn Monk 11
Medium (6'3") Dragonborn, True Neutral (CR 11)
Armor Class 9
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)9 (-1) 8 (-1)13 (+1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +4

Possessions: 3100 gp. A small bag of saffron. (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Torinn Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a black coat over a brown low-cut shirt, and a feathered hat upon his head, and sports empty pouches on his belt. His crest is bronze and very short. His red unseeing eyes seem to look past you.

Personality: This man loves dancing and to teach people dancing more than just about anything. He has a minor phobia of water and hates getting wet.

History: He got into the Armorer business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He struck the Armorer job and began his own company from there.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Disease, Fearful. Bonds: Job, Rich. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Torinn Umbyrphrael, Male Dragonborn Cleric 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 8 (-1)18 (+4)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Golden circlet with four aquamarines (3000 gp).


Social Check DCs


Nuraval Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. He keeps his chestnut hair in a pixie cut. This hazel eyed northerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Bonds: Job, Mentor, Debt, Family. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Nuraval Foamtankard, Male Dwarf Paladin 3
Medium (4'1") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Ernest Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has wavy golden hair. His violet unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: Ernest was born in the west. At a young age he loved to build and create. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and revenge

Ideals: Gifted, Persistence. Flaws: Disease, Antagonistic. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Ernest Birkenhead, Male Human Monk 7
Medium (5'4") Human, Neutral Evil (CR 7)
Armor Class 14
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Athletics +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +7

Possessions: 700 gp.


Social Check DCs

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