Two Llamas Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, she is an attractive figure. She prefers to wear flannel. Her fur is cut close to her head. She wears crescent spectacles with a black brim.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Jeweler, her mother struggled to pay the bills. She helped her mother out around the business and became quite the natural. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and she'd like to take her coworkers down a peg
Ideals: Logical. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Baker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Vonana Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a long red ponytail with little hanging trinkets. Her brown eyes lackadaisically let the world flow into them.
Personality: She is happy with her job as a Sellsword. She turns her eye from what people do, preferring to live and let live. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Fortune-teller mother left her crippled. She's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: To reunite with her absent mother; and an old rival family wants her found
Ideals: Fighting, Athletic. Flaws: Disease, Insomniac. Bonds: Job, Family. Occupation: Sellsword
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 20 gp. Jet (90 gp).
Quarion Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. He is physically well-built. His moppish silver hair is in a traditional bowl cut. His blue eyes are passionate and lively.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of a Body Guard, who enjoyed hunting, Quarion was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quarion grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quarion. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A need for knowledge about a nearby landmark; and seeks redemption
Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Criminal record, Adventurer. Occupation: Bookbinder
Voice: Relaxed voice
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Smoky quartz (60 gp). Blue quartz (12 gp). Peridot (60 gp).
Adam Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who prefers to wear flannel, he is not a threatening figure. He has no hair. His eyes are likewise hazel.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born several months after his mother was called into army service. He moved from fad to fad and when he turned 15 he discovered painting. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Criminal record, Military. Occupation: Merchant
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Infernal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 700 gp. Carnelian (50 gp). Pink pearl (60 gp). Moonstone (50 gp). Rhodochrosite (13 gp). 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Fragrant Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear ponchos typically of a light brown in addition to tight pants. Her red fur is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born the only child of a wealthy merchant. Fragrant was born on a far western island where she grew up under the tutelage of her father, an expert Sculptor. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's attracted to the PC; and she desires power and/or immortality
Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 32 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1400 gp. Rose (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Namfoodle Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tan painted combat armor at almost all times. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Namfoodle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Jeweler, but he was a colossal failure. He struck the Barkeep job and began his own company from there.
Motivation: Expand his business; and further expansion of business
Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Black pearl (1000 gp). Tiger eye turquoise (6 gp). Hematite (6 gp). Hematite (6 gp). 1 Minor magic item.
Eleanor Birkenhead, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a brown armored body suit, with a simple tan line shooting up and back down. She wears her hair in dreadlocks. She wears a mask on her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Junk Dealer
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Pelt Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is generally well dressed albeit a few years behind the times. Beneath her clothing is a huge mess of scar tissue. Her fur is greying and her face has many wrinkles. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Pelt was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Pelt's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Pelt and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Slave, Immigrant. Occupation: Gardener
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 500 sp. Chalcedony (80 gp). 1 Masterwork Common Melee.
Alex Remington, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears bulky brown painted plate armor. He wears a colorful flower in his silver hair. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Alex hails from a village terrorized by dire rats. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats
Ideals: Optimist, Fighting. Bonds: Attractive, Enemies, Slave. Occupation: Jeweler
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 41 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 1000 gp. Tiger eye turquoise (10 gp). Golden yellow topaz (300 gp).
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