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NPC Generator

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Advanced [show]


Silvo Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky white painted plate armor. His hair is chestnut, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Artistic, Gifted. Bonds: Attractive, Family, Criminal record. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Silvo Smoothhands, Male Halfling Adept 12
Small (3'4") Halfling, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 43 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Investigation +6, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 9000 sp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Gold and topaz bottle stopper cork (600 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Abad Talent, Male Tiefling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he tends to wear a black poncho over his likewise colored trousers and shirt. His black hair is slicked back into a classic pompadour. His black eyes peer out from beneath his feathered black hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a island tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Ideals: Passionate, Justice. Flaws: Fearful. Bonds: Nature, Adventurer. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Abad Talent, Male Tiefling Wizard 4
Medium (5'9") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)15 (+2) 10 (+0)8 (-1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 6000 cp. Deep green spinel (130 gp). Red garnet (130 gp).


Social Check DCs


Gimûb Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. He has a very tight haircut. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Poor. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Gimûb Rutland, Male Half-Orc Adept 6
Medium (5'9") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 9 (-1)9 (-1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cory is combative with any and all who dare try his patience in the slightest.

History: Cory hails from a village terrorized by giants. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cory took refuge in the large cave and found the beat up bastard sword and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Gifted, Justice. Bonds: Poor, Attractive, Enemies, Nature. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Cory Berevan, Male Half-Elf Commoner 13
Medium (5'9") Half-Elf, True Neutral (CR 13)
Armor Class 9
Hit Points 16 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics +3, Athletics +7
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven, Aquan
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +7

Possessions: 4000 gp. A life-sized copper and silver statuette of a cockatrice. (20 gp). Finely wrought small gold bracelet (20 gp). Silver comb with moonstones (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Sapphire pendant on gold chain (3000 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Kinsley, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing colorful clothing, dressed as a Miller. Her golden hair is knotted and matted. Her eyes are likewise hazel.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of a Fletcher, who enjoyed hunting, Isabella was taken on many hunting expeditions. A gifted student she started as a Fletcher, but she got bored and became a Miller. She's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Wants her loneliness to end; and expand her business

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Nature, Job, Has a crush. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Isabella Kinsley, Female Human Monk 2
Medium (5'6") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 14 (+2)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nimble Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of his god around his neck, and a nunchaku on his belt. His black fur is still thick. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Persistence, Gifted, Artistic. Bonds: Religious. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Nimble Mist, Male Tabaxi Adept 16
Medium (5'4") Tabaxi, Chaotic Good (CR 16)
Armor Class 12
Hit Points 129 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)15 (+2) 10 (+0)13 (+1)
Skills Medicine +5, Nature +7
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Robbie Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She usually wears her red robe and has her ceremonial dagger always slung over her shoulder. She is an epitome of beauty. With wild golden hair. Her fierce brown eyes like to dwell on things.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She is the product a well kept family trust fund and as such has never really known need. Like her mother and her sister before her, after school she went straight into learning to become a Slave Trader. She inherited the family business which she has now maintained for 2 years.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Robbie Fatrabbit, Female Halfling Bard 3
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 10 (+0)15 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp.


Social Check DCs


Merla Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Dyer, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. Her Stetson hat is riddled with cuts and holes. Her blue unseeing eyes seem to look past you.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not believe in violence as a means to an end. She is a dedicated Dyer but believes her peers are too gung-ho.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. A freak accident while working with her Dilettante mother left her crippled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister

Ideals: Pacifist, Logical. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Merla Thorngage, Female Halfling Rogue 5
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Auran, Ignan
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Elegant On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a pastel tunic with white highlights, and long tan pants that bunch up around his shoes. His fur is cinnamon and very short. His eyes are blue and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with lycanthropy at a very young age, Elegant has worked very hard to control his curse. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Elegant never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Flaws: Ugly, Greedy, Disease. Bonds: Rich, In love, Family. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Elegant On the Water, Male Tabaxi Rogue 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 18 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)19 (+4) 14 (+2)11 (+0)
Skills Religion +8, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Gnoll, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2400 gp.


Social Check DCs

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