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NPC Generator

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Advanced [show]


Savaran Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green cloak and cross-gartered tan stockings, and carries longbows. She has moderate length red crest. She has gold eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is a very good compulsive liar and kleptomaniac.

History: She got into the Mason business at a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She left for the north, certain she would find work there.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Ideals: Fighting. Flaws: Greedy. Bonds: Criminal record, Job, Immigrant. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Savaran Pfaphnyrennish, Female Dragonborn Druid 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp. 1 Tanglefoot bags.


Social Check DCs


Sybil Tattersall, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She carries with her a set of glaives, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is well kept. Her blue unseeing eyes seem to look past you.

Personality: Prone to second guessing herself, she comes off as nervous. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Fisher mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the west

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Disease, Shy. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Sybil Tattersall, Female Human Paladin 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)6 (-2) 16 (+3)12 (+1)
Skills Acrobatics +5, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp. 7 Acid flasks.


Social Check DCs


Ar-Karo Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is heavily combed to the left. His eyes are likewise brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Ar-Karo was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and he seems to be bored by most things

Ideals: Optimist. Flaws: Impulsive, Insane, Mundane. Bonds: Rich, Attractive. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Ar-Karo Hornsby, Male Half-Orc Aristocrat 4
Medium (6'6") Half-Orc, Neutral Good (CR 4)
Armor Class 7
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 19 (+4)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Yvonne Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.

Personality: She snorts whenever she laughs or is feeling confident. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Yvonne was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She worked as a nervous Brewer and found it very stressful. She's also a talented Stableman, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Job, Poor. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Yvonne Horner, Female Half-Elf Warrior 5
Medium (4'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. His black hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. Some 6 years later his spouse died after the birth of his son. Heartbroken, Zook never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Justice, Artistic. Bonds: Attractive, Enemies, In love. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Zook Garrick, Male Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Dreali Floshem, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His deerstalker hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, In love. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Dreali Floshem, Male Elf Bard 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)15 (+2) 15 (+2)6 (-2)
Skills Deception +0, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Celestial
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 80 pp. 1 Magnifying glass. 1 Magnifying glass. 1 Silver holy symbol.


Social Check DCs


Smoking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull yellow iron scale mail. He carries with him a set of daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his long white fur kept up in a rat tail. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.

History: Smoking lived on a farm with his father, near the main road leading to a nearby town. Through the years after Smoking was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Smoking's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Smoking In the Wind, Male Tabaxi Rogue 4
Medium (6'6") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)10 (+0) 12 (+1)18 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Hûra Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears white leather gloves, a white jacket, and tight pants. He has a long blonde beard with little hanging trinkets. His hazel eyes peer out from beneath his feathered white hat.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.

History: Hûra was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Hûra abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Half-Elven compassion; and to reunite with his old friends

Flaws: Ugly, Racist, Impulsive. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Hûra Tewksbury, Male Half-Orc Druid 5
Medium (6'0") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +6, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 700 gp.


Social Check DCs


Nurkara Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears grey leather gloves, a grey jacket, and tight pants. Her auburn hair is smooth and relatively long. Her eyes are green and catlike.

Personality: She snorts whenever she laughs or is feeling confident. She invites people to come help in her community garden.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Balancing her hectic life and new Priest responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Bonds: Rich, Attractive, Job. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nurkara Caebrek, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 12 (+1)11 (+0) 10 (+0)6 (-2)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs

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