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NPC Generator

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Advanced [show]


Myria Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. Her hair is short and silver. She has several tiny emerald earrings on each ear.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Myria grew up listening to her father's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: She feels the way she acts is they only way to get by in the world; and money/treasure

Ideals: Opinionated, Impeccable. Bonds: Rich, Attractive, Adventurer. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Myria Brushgather, Female Halfling Paladin 15
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 127 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Insight +8, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602111

Possessions: 1100 pp. Silver ewer (100 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Solid gold idol (1100 gp). Jeweled gold crown (3000 gp).


Social Check DCs


Hadwisa Blythe, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears just a grey suit. Her whole body is exceptionally muscular. Her blonde hair is knotted and matted. She is baby faced.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also has developed a complete distrust of the Doctor profession.

History: She was born in the south, but her parents moved at a very young age to the north. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Optimist. Flaws: Insane. Bonds: Immigrant, Job, Rich. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Hadwisa Blythe, Female Human Druid 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp. Rose (60 gp).


Social Check DCs


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a grey costume with the symbols of death on his torso. Beneath his clothing is a huge mess of scar tissue. His silver hair is lengthy. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also has developed a complete distrust of the Architect profession.

History: Orsik hails from a village terrorized by dire rats. He has had some formal writing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and expand his business

Ideals: Artistic. Bonds: Slave, Criminal record, Job, Enemies. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Orsik Bigtoe, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ahlyssa Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is typically in her Bowyer uniform. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a rose on it. Her brown hair is still thick. Her ears are large.

Personality: Prone to second guessing herself, she comes off as nervous. She is lazy and tries to find solutions quickly.

History: Born to a poor family in the city she treasured whatever gifts she got. Like her mother and her brother before her, after school she went straight into learning to become a Bowyer. She then took over the family business and is one of the better Bowyer for hire.

Motivation: She is unsatisfied with her job; and further expansion of business

Flaws: Ugly, Shy, Lazy. Bonds: Job, Poor. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Ahlyssa Iranapha, Female Half-Elf Wizard 10
Medium (4'10") Half-Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Investigation +7, Religion +7
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnome, Terran
Attacks Melee +1 / 3d6-3, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: Banded agate (14 gp). Jasper (40 gp). Sard (40 gp). Red garnet (70 gp).


Social Check DCs


Falkrunn Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a grey shirt with thin brown vertical stripes and yellow pants. Her hair is red and curly. Her face is scarred and worn.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a Unemployed, her mother struggled to pay the bills. Falkrunn liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she wants revenge against gnolls

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Nature. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Falkrunn Silveraxe, Female Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1000 sp.


Social Check DCs


Emerald Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her yellow fur is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her tongue was cut out and she uses sign language. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Emerald studied abroad. After coming to the age of reason, Emerald took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted. Flaws: Insane, Disease. Bonds: Rich. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Emerald Of Clay, Female Tabaxi Warrior 9
Medium (5'4") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 11 (+0)9 (-1)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Criella Gift, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She keeps her silver hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not believe in violence as a means to an end. She is a dedicated Assassin but believes her peers are too gung-ho.

History: Born to a Barber, her mother struggled to pay the bills. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her sister recently and the two have been together since.

Motivation: Doesn't want to be a Assassin and was forced into it by her family; and she seems to be bored by most things

Ideals: Athletic, Pacifist. Flaws: Mundane. Bonds: Poor, Family. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Criella Gift, Female Tiefling Aristocrat 4
Medium (5'10") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 15 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Rhogar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his blue crest down. His red eyes dart from person to person.

Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted divine powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Secretive, PTSD. Bonds: Attractive, Rich. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Rhogar Dhyrktelonis, Male Dragonborn Cleric 12
Medium (6'6") Dragonborn, Neutral Good (CR 12)
Armor Class 12
Hit Points 61 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)9 (-1) 8 (-1)16 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Golden circlet with four aquamarines (3000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has a moderate pudge and is not very fit. He keeps his black hair in a pixie cut. His amber unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not trust anyone and sleeps with one eye open.

History: Dain was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and expand his business

Flaws: Disease, Insomniac. Bonds: Attractive, Family, Job. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Dain Orcfoe, Male Dwarf Paladin 9
Medium (4'4") Dwarf, Lawful Good (CR 9)
Armor Class 9
Hit Points 79 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40 pp. Large well-done wool tapestry (200 gp).


Social Check DCs

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