Jabbie Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears a simple blue robe with yellow stripes complete with hood. He has a small bristly mustache and wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.
History: Jabbie hails from a village terrorized by giants. A freak accident while working with his Cook mother left him crippled. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A deep hatred of giants; and he wants revenge against giants
Flaws: Insomniac, Greedy, Addict, Disease. Bonds: Enemies. Occupation: Farmer
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 6 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 300 gp. Red-brown spinel (50 gp). Malachite (13 gp).
Geva Eastaughffe, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her blonde hair is lengthy. Her blue eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food she seems plenty friendly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Geva lived on a farm with her mother, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She has been saving her money to try and buy her sister's freedom.
Motivation: Find a way to reverse the transformation of her sister; and she wants to get laid
Ideals: Philantrophist, Gifted. Bonds: In love, Family, Has a crush. Occupation: Apothecary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 97 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 17 (+3) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +6
Possessions: 2700 gp.
Tawna Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white coat over a grey low-cut shirt, and a wide-brimmed hat upon her head. She carries with her a set of sickles, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has wavy silver hair. She wears crescent spectacles with a black brim.
Personality: She is happy with her job as a Farmer. She turns her eye from what people do, preferring to live and let live. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Farmer arts, while her father instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. She tends to her Farmer job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Ideals: Fighting, Entrepeneur. Bonds: Job, Rich, Adventurer. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 41 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 5 (-3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Hunter. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is long and silver with streaks of golden, and is pulled back with small yellow clips. His beard is golden, braided, and well cared for. His violet eyes are slightly larger than normal.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He got into the Hunter business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 2 years.
Motivation: Regain custody of his son; and revenge
Ideals: Artistic. Flaws: Cynical. Bonds: Family, Job, Enemies. Occupation: Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 500 gp.
Whurdred Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she prefers to wear brown pants and tee shirts. Sporting a red mohawk this woman's hair draws a lot of attention. Her face is scarred and worn.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born to loving parents in a slum to the west. She was an apprentice working in her mother's forge. She tends to her Mayor job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Mayor
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 4 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp. Coral (150 gp). Chrysoberyl (150 gp).
Hirrathak Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He very much looks the part of a Doctor. His black crest is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hirrathak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hirrathak. He used his abilities to trick people and travel the world for free.
Motivation: He is unsatisfied with his job; and he has decided he is irredeemable
Flaws: Depressed, Addict. Bonds: Job, Attractive, Criminal record. Occupation: Doctor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 11)
Armor Class 9
Hit Points 55 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 500 gp. Smoky quartz (40 gp). Amber (50 gp). Onyx (40 gp). Violet garnet (800 gp). Citrine (40 gp). White opal (1500 gp). Blue quartz (12 gp). Malachite (12 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item.
Quelenna Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow cloak and cross-gartered red stockings, and carries glaives. Her hair is silver, silky, and of moderate length. Her eyes are likewise amber.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Quelenna hails from a village terrorized by orcs. Quelenna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Quelenna decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Fortune-teller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Enemies, Criminal record. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oblar Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather. He is physically well-built. His hair is long and silver with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. After a long history of fighting, Oblar and his spouse have recently divorced.
Motivation: Further expansion of business; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Adventurer, Enemies, Job. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Eggren Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears baggy green pantaloons and a brown scarf, and is pretty ugly. She has dyed her greying silver crest a little too much giving a sharp silver color. She wears an eyepatch.
Personality: Cocky and sure of herself, she believes she is the best Miller born in the past three hundred years. She also has developed a complete distrust of the Tanner profession.
History: She served in the navy to pay for her family's outstanding loans. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A strong sense of loyalty to Elven people; and obtaining odd cultural elven artifacts is her passion
Flaws: Ugly, Racist. Bonds: Job, Military, Adventurer. Occupation: Miller
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Brown-green garnet (80 gp). Azurite (12 gp). 1 Everburning torch. 3 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!