Oskar Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a grey coat over a tan low-cut shirt, and a broad hat upon his head. He keeps his long auburn hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.
History: From birth he was tutored by a cruel and relentless mentor. Oskar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted divine powers by his dying brother.
Motivation: He has comitted a past crime that haunts him to this day; and revenge
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Mentor, Nature. Occupation: Dilettante
Voice: Draws out vowels
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Ranged Weapon.
Peren Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears just a blue suit. He wears a colorful flower in his blonde hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Barrister
Voice: Relaxed voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 4000 cp.
Anakis Open, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a black shirt with thin green vertical stripes and blue pants. Her hair is red, silky, and of moderate length. She has a tattooed face.
Personality: While she acts the brute, she is far gentler than she would appear. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Sold as a small child to a brothel owner, Anakis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anakis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her old friends.
Ideals: Fighting. Bonds: Attractive, Adventurer, Mentor, Enemies. Occupation: Gardener
Voice: French accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: Iolite (70 gp). Emerald (1200 gp). Deep blue spinel (1600 gp). Pink pearl (100 gp). Smoky quartz (70 gp).
Lezre Denholm, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a wide-brimmed hat to hide her balding. She is very pretty but has cold, dead eyes.
Personality: Lezre wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Gifted from a young age, Lezre studied abroad. Brilliant and gifted she never wanted to apply herself. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her spouse's relatives view her with great suspicion; and she is a bit of a kleptomaniac
Ideals: Disciplined, Gifted. Bonds: Attractive, Slave, Family, Criminal record. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 50 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 5 (-3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1900 gp. Obsidian (13 gp). Blue star sapphire (1500 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zanna Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a blue cloak and cross-gartered violet stockings. Her hair is blonde and very short. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the west, but her parents moved at a very young age to the north. A gifted student she started as a Beggar, but she got bored and became a Blacksmith. Recently the stress of being a Blacksmith has made it difficult for her to sleep.
Motivation: Regain custody of her daughter; and balancing her hectic life and new blacksmith responsibilities is difficult
Ideals: Justice. Flaws: Insomniac. Bonds: Job, Immigrant, Family. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1000 cp.
Cecily Lindsay, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a brown cloak and cross-gartered yellow stockings. She wears her hair in dreadlocks. She wears an eyepatch.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Cecily was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cecily fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 gp.
Gennal Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length auburn hair. His skin is flawless and his violet eyes scan people very quickly.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and doesn't want to be a butcher and was forced into it by his family
Ideals: Passionate, Philantrophist. Bonds: Poor, Attractive, Mentor. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 76 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 900 gp. Jasper (50 gp). Silver pearl (160 gp). Violet garnet (1200 gp). Pink pearl (160 gp). Zircon (50 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alberich Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'4", this man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His black hair and beard is wavy and long. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Soapmaker, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Optimist, Fighting. Bonds: Attractive, Poor. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 69 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 80000 cp. Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
Shanairla Ariessus, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'9". She is wearing the road beaten gear of a warrior. Her golden hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village she learned the ways of the warrior from her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She wants to get laid; and she has comitted a past crime that haunts her to this day
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record, Has a crush. Occupation: Interpreter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
