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NPC Generator

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Advanced [show]


Serpent In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'8" and muscular, this eastern woman is renowned for her bright pastel dresses and hats. She wears her beige fur down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born in the east, but her parents moved at a very young age to the south. Serpent was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Guard. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends.

Ideals: Athletic, Passionate. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Serpent In the Wind, Female Tabaxi Wizard 17
Medium (4'8") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 27 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills Investigation +6, Survival +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 800 pp. Chrysoprase (40 gp). Sardonyx (40 gp). Sardonyx (40 gp). Jasper (40 gp). Carnelian (40 gp). Banded agate (11 gp). Aquamarine (1300 gp). Aquamarine (1300 gp). Azurite (11 gp). Blue quartz (11 gp). Bloodstone (40 gp). Bloodstone (40 gp). Obsidian (11 gp). White opal (1400 gp). Rich purple corundum (1400 gp). Sardonyx (40 gp). Amethyst (140 gp). Rhodochrosite (11 gp). Azurite (11 gp). Sard (40 gp). Chalcedony (40 gp). Violet garnet (1300 gp). Lapis lazuli (11 gp). Coral (140 gp). Aquamarine (1300 gp). Jade (140 gp). Zircon (40 gp). Chrysoberyl (140 gp). Silver pearl (140 gp). Violet garnet (1300 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Dagger Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. She has wavy cinnamon fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a logical person and will generally grow upset if things defy logic and science.

History: She got into the Glassblower business at a young age. Her mother was very strict, and drilled into her lessons on being the perfect lady. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Dagger Of Spirit, Female Tabaxi Rogue 8
Medium (6'0") Tabaxi, True Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Flame Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His fur, while still mostly red, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and sabotage a competitor

Flaws: Depressed. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Flame Prim Posies, Male Tabaxi Wizard 11
Medium (6'6") Tabaxi, Lawful Evil (CR 11)
Armor Class 14
Hit Points 36 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)11 (+0) 8 (-1)16 (+3)
Skills History +4, Performance +7
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: Iolite (50 gp). Fiery yellow corundum (1300 gp). Blue sapphire (1300 gp). Moss agate (9 gp). Zircon (50 gp). Freshwater pearl (9 gp). Brown-green garnet (90 gp). Tourmaline (90 gp). Rock crystal (50 gp).


Social Check DCs


Ur-Lasu Langdon, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the south. He moved out east to avoid the crime he committed. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Ur-Lasu Langdon, Male Half-Orc Expert 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 4 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)6 (-2) 7 (-2)16 (+3)
Skills Religion +1, Survival +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xappan Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his longsword. His dark red hair is unkempt and raggedy. His white unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.

History: Born in the south his family was never financially stable. Cursed with a spirit at a very young age, Xappan has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Disease, Greedy. Bonds: Poor. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Xappan Rumor, Male Tiefling Bard 1
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)7 (-2) 15 (+2)15 (+2)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Cloud Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Cloud was born with his father's beautiful face. After coming to the age of reason, Cloud took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Shy, Secretive, Insomniac. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Cloud Wing, Male Tabaxi Druid 10
Medium (6'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 29 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 9 (-1)15 (+2) 16 (+3)13 (+1)
Skills Nature +6, Sleight of Hand +9
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 2100 gp. Blue quartz (16 gp). Freshwater pearl (16 gp). Azurite (16 gp). Deep blue spinel (1100 gp).


Social Check DCs


Pirithin Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Pirithin was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Pirithin Hogcollar, Male Halfling Druid 7
Small (3'0") Halfling, Neutral Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)10 (+0) 15 (+2)9 (-1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 200 gp. Emerald (600 gp). Aquamarine (800 gp). Alexandrite (800 gp). White pearl (110 gp).


Social Check DCs


Tricking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of axes on his belt, each one with a amber on the hilt. His gray fur is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Fighting. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Family. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Tricking Of Spirit, Male Tabaxi Paladin 3
Medium (6'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Don Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has done his best to style his golden hair to look like a famous performer. His eyes are amber.

Personality: He dislikes all the random violence that takes place in the north. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family He has had some formal singing training, and achieved minor success. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Athletic, Pacifist, Justice, Artistic. Bonds: Criminal record. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Don Gentry, Male Human Adept 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs

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