Guy Budd, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is matted, messy, and big. His face is scarred and worn.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also hits on women, regardless of circumstances.
History: Guy was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. He hasn't told them the truth, but wants to settle down with them.
Motivation: Money/treasure; and he would like to get married and retire
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 80 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
Possessions: 110 pp. Sardonyx (40 gp).
Zephan Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple black robe with grey stripes complete with hood. His hair is short and blue. His eyes, though not visible through his cowl, are black.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Tiefling compassion.
Ideals: Philantrophist, Justice. Flaws: Racist. Bonds: Military. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 58 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 9000 sp. Obsidian (13 gp). Rose (70 gp). Azurite (13 gp). Citrine (70 gp). 1 Minor magic item.
Cask Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a well pressed and immaculate suit (or dress). Her gray fur is lengthy. She has several tiny amethyst earrings on each ear.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: The child of eastern immigrants she idolized her mother. She struck it rich when she found rare goods in large quantities. She left for the east, certain she would find work there.
Motivation: She is greedy.
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp.
Corkitron Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light red in addition to tight pants. His hair is silver and curly. His ears are large.
Personality: Calm and collected, he is a well trained Laborer. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Corkitron was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Athletic, Opinionated, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 60 gp.
Tervaround Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is bald on top and has large blonde tufts of hair around her ears. Her fierce gray eyes like to dwell on things.
Personality: She dislikes all the random violence that takes place in the east. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She got into the Shipwright business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Shipwright. She moves from town to town, unable to find a place to settle.
Motivation: She is greedy; and expand her business
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Shipwright
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 300 gp. 1 Minor magic item.
Great Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. Her gray fur is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is frequently practicing swordplay.
History: She was born at the edge of vast mountains. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Terse. Bonds: Military, Nature, Poor. Occupation: Performer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 500 sp.
Left-Handed In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a brown cloak and cross-gartered tan stockings. Her beige fur is long and unkept. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a font of random trivia from the lore and stories she has discovered
History: Born to a Navigator, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Scribe hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Scribe
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Lone Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'0" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His right hand appears badly burned and disfigured. His gray fur is kept up in a ponytail inside a top hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: He feels kind of lost in life.
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Religious. Occupation: Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 70 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 |
Possessions: 250 pp. Emerald (500 gp). Deep blue spinel (1300 gp). Sardonyx (40 gp). Emerald (500 gp). Amethyst (70 gp). Aquamarine (1300 gp).
Arnold Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. His hair is black and very short. His eyes are likewise hazel. His teeth are white and perfect.
Personality: His tongue was cut out and he uses sign language. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Sold as a small child to a wizard, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To settle down with his crush.
Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 26 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 500 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


