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NPC Generator

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Advanced [show]


Cask Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. He keeps his long cinnamon fur kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Cask is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: When he was but 7 years old his parents immigrated from the north. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Bonds: Job, Family, Immigrant, Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Cask Moon, Male Tabaxi Barbarian 10
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 98 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, History +6
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +6

Possessions: 8000 sp. Eye agate (4 gp). Black pearl (700 gp). Star ruby (500 gp). Blue quartz (4 gp). Rock crystal (60 gp). Jade (140 gp). Pink pearl (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane York, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is muscular with a powerful set of arms. Her hair is cut close to her head. Her blue eyes dart from person to person.

Personality: She speaks before she thinks and is too direct. Jane enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 2 years.

Motivation: She would like to get married and retire; and to be a server again

Flaws: Impulsive, Hedonist. Bonds: Poor, Job, Has a crush. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Jane York, Female Human Warlock 4
Medium (4'8") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Orla Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor, and she perpetually has her bow ready. Her head has been shaved. Her eyes are blue and beady.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Stableman, Orla learned a great deal about her mother's area of expertise. Cursed with a spirit at a very young age, Orla has worked very hard to control her curse. She has achieved small success as a Stableman.

Motivation: Further expansion of business; and expand her business

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Orla Daergel, Female Gnome Fighter 8
Small (3'2") Gnome, Chaotic Good (CR 8)
Armor Class 12
Hit Points 70 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3

Possessions: 6000 sp. Moss agate (6 gp).


Social Check DCs


Naivara Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. She has dyed her greying brown hair a little too much giving a sharp brown color. Her skin is flawless and her green eyes scan people very quickly.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has since lost track of the people in her past.

Motivation: An old rival family wants her found.

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Attractive, Family, Military. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Naivara Arnuanna, Female Elf Cleric 9
Medium (5'1") Elf, Neutral Good (CR 9)
Armor Class 14
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)6 (-2) 14 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 600 gp.


Social Check DCs


Eggren Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her rusty crest is long and unkept. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Eggren was born in the east. At a young age she loved to build and create. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Eggren Ghaallixirn, Female Dragonborn Paladin 5
Medium (6'4") Dragonborn, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 18 (+4)8 (-1)
Skills Animal Handling +7, Stealth +6
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 40000 cp. Chrysoberyl (70 gp). Golden pearl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Tatum, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He keeps his long auburn hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: To be a Mortician again; and expand his business

Ideals: Optimist. Flaws: Insomniac. Bonds: Immigrant, Job, Poor. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Dean Tatum, Male Human Warlock 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: Golden pearl (150 gp). Golden yellow topaz (500 gp). Violet garnet (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Marastyr Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears light armors faded through time and improper care. Her hair is brown and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. A true patriot, Marastyr would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand her business.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Military. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Marastyr Steelfist, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)6 (-2) 16 (+3)7 (-2)
Skills Arcana +0, Religion +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. Coral (40 gp). Black pearl (500 gp). 1 Masterwork Common Melee.


Social Check DCs


Farideh Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tattered old clothes. She wears a feathered hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She will rave to anyone who will listen. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in the east, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. After a long history of fighting, Farideh and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Farideh Argenthrixus, Female Dragonborn Bard 6
Medium (6'5") Dragonborn, Neutral Evil (CR 6)
Armor Class 9
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)13 (+1) 18 (+4)16 (+3)
Skills Performance +6, Religion +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 400 gp.


Social Check DCs


Griselda Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel, and carries falchions. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irascible and easily irritated. She would rather hide behind her crafts than deal with other people.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Griselda took refuge in the old dungeon and found the beat up falchion and armor she uses now. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Nature. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Griselda Boleem, Female Half-Elf Warrior 8
Medium (5'1") Half-Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 36 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)13 (+1) 9 (-1)15 (+2)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 12000 sp. Large well-done wool tapestry (300 gp). Old masterpiece painting (2100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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