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NPC Generator

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Advanced [show]


Caelynn Iathrana, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing the road beaten gear of a warrior. Her feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. As long as the job gets done she does not care how it got done.

History: She was born at the edge of vast mountains. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Professionalism. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Caelynn Iathrana, Female Elf Wizard 4
Medium (4'9") Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points -4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 3 (-4)10 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 29000 cp. Moonstone (40 gp).


Social Check DCs


Georgina Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is white, silky, and of moderate length. Her half smiles and green eyes are beguiling and draw you in.

Personality: She exudes charisma. She is a tour de force of persuasion. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born the only child of a wealthy merchant. She struck it rich when she found rare goods in large quantities. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has a crush on the local Server; and she wants to meet her childhood hero

Ideals: Athletic, Entrepeneur. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Georgina Warmwater, Female Halfling Commoner 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Performance +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Balimaar Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He carries a battered scimitar and tarnished halberd as well. He has moderate length brown hair. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. His childhood dream was to be a Animal Trainer, but he was a colossal failure. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Rich. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Franklin, Male Half-Elf Rogue 10
Medium (4'11") Half-Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 21 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)8 (-1) 13 (+1)8 (-1)
Skills Acrobatics +8, Athletics +6
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +6

Possessions: 1900 gp. Rock crystal (70 gp).


Social Check DCs


John Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of rapiers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His red hair is cut short with large spiked bangs in the front. He has hazel eyes.

Personality: John is depressed about a lot of things. He tends to be a nihilist. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: John lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. By chance he met his sister recently and the two have been together since.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Military, Family. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

John Fawcett, Male Human Warlock 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 4000 cp.


Social Check DCs


Theobald Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. His long black hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Gnomish people; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Racist, Antagonistic. Bonds: Attractive, Poor. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Theobald Hart, Male Half-Elf Cleric 4
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 9 (-1)18 (+4)
Skills Deception +6, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 sp. 1 Masterwork studded leather. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Nicor Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His hair is cut close to his head. His red eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.

History: Nicor was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Disciplined, Gifted. Bonds: Poor, Adventurer. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Nicor Reverence, Male Tiefling Ranger 8
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 6 (-2)17 (+3)
Skills Athletics +2, Insight +1
Senses Passive Perception 8
Languages Common, Druidic, Gnoll, Goblin
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Golden pearl (70 gp). Moonstone (60 gp). Deep green spinel (70 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is slicked back into a classic pompadour. His gray unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born in the south his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Stableman and was forced into it by his family.

Ideals: Artistic. Flaws: Disease. Bonds: Poor, Attractive, Family. Occupation: Stableman

Voice: German accent

Attributes [hide]

Reynard Heiser, Male Human Wizard 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs


Fonkin Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His golden hair is kept up in a ponytail inside a Stetson hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Shepherd business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: He is content; and to find somewhere to settle down

Flaws: Racist, Mundane. Bonds: Poor, In love, Job, Family. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Fonkin Murnig, Male Gnome Barbarian 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Celestial
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +1

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Ellyjoybell Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her hair is cut close to her head. She is baby faced.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Ellyjoybell was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered music. Due to her spouse's obsession with being a Bowyer they were divorced and she won custody of their son. She worked as a Soapmaker, and she later adopted a second son.

Motivation: She is wracked by social anxiety; and her relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

Ellyjoybell Oomtrowl, Female Gnome Bard 5
Small (3'2") Gnome, True Neutral (CR 5)
Armor Class 9
Hit Points 13 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 6 (-2)9 (-1) 14 (+2)13 (+1)
Skills Investigation +2, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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