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NPC Generator

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Advanced [show]


Baggi Brady, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman dresses like a well dressed Gardener does. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her fierce amber eyes like to dwell on things.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She became a Gardener soon after.

Motivation: To pay off her debts; and to share knowledge with the world

Ideals: Joker, Logical, Gifted. Bonds: Job, Debt. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Baggi Brady, Female Half-Orc Rogue 7
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Fire opal pendant on a fine gold chain (1400 gp). Black velvet mask with numerous citrines (140 gp).


Social Check DCs


Pandjed Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His rusty crest is lengthy and is close to two feet long. He has red eyes and a black hat with a grey feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Pandjed was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Rich, Military. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Pandjed Esstyrlynn, Male Dragonborn Aristocrat 5
Medium (6'8") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)17 (+3) 15 (+2)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Giant, Elven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Mary Copeland, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a brown armored body suit, with a simple green line shooting up and back down, she is not a threatening figure. With bright silver hair. She tend to wears goggles to shield her eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Servant arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Servant for the past few years.

Motivation: She's looking for her big break; and wants to open a new tavern

Bonds: Job, Adventurer, Rich, Military. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mary Copeland, Female Human Bard 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 40 pp. Deep green spinel (50 gp).


Social Check DCs


Shaena Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many blue ritualistic tattoos. She wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy white hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She loves telling others what to do and how they should feel about things. Energy wise she seems alert and responsive.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shaena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Professionalism, Gifted, Fighting. Bonds: Rich. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Shaena Brightmoon, Female Halfling Druid 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills Nature +0, Stealth +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 350 gp. Deep green spinel (140 gp). Violet garnet (200 gp).


Social Check DCs


Ownka Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: She very much looks the part of a Spice Merchant. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. Her tied-back hair is brown. Her fierce violet eyes like to dwell on things.

Personality: She acts crazy and hedonistic. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised in a island tribe. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has achieved small success as a Spice Merchant.

Motivation: She is wracked by social anxiety; and sabotage a competitor

Ideals: Philantrophist. Flaws: Hedonist, Fearful. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Ownka Dumph, Female Half-Orc Ranger 11
Medium (6'3") Half-Orc, Lawful Evil (CR 11)
Armor Class 12
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1200 gp. Blue sapphire (1200 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Serpent On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears brown painted combat armor at almost all times. He has styled his white fur well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a ruthless business man, a trait he acquired from his mother.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south; and money/treasure

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Serpent On the Water, Male Tabaxi Fighter 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arha Woods, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a large black jacket. She wears a Stetson hat to cover her moderate length golden hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is a hateful person. She taunts others and blames them for her problems. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Arha hails from a village terrorized by giants. Arha was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Arha decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She wants revenge against giants; and revenge

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies, Criminal record. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Arha Woods, Female Half-Orc Warrior 7
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 27 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Athletics +7, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Dynamic Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his beige fur to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dynamic fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic. Flaws: Insane, Shy. Occupation: Scribe

Voice: German accent

Attributes [hide]

Dynamic Treat, Male Tabaxi Warlock 10
Medium (6'6") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Performance +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: Red spinel (70 gp). Alexandrite (400 gp). Rose (40 gp).


Social Check DCs


Dynamic Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a well pressed and immaculate suit (or dress). His red fur is knotted and matted. He wears an eyepatch.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Dynamic hails from a village terrorized by gnolls. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud; and revenge

Ideals: Justice. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dynamic Mist, Male Tabaxi Commoner 9
Medium (5'1") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 11 (+0)17 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +6

Possessions: 190 pp. Fire opal pendant on a fine gold chain (2400 gp). Jeweled electrum ring (3000 gp).


Social Check DCs

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