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NPC Generator

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Advanced [show]


Trym Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Tanner. His black hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and he seems to be bored by most things

Ideals: Logical. Flaws: Mundane. Bonds: Job, Slave, Rich. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Trym Shirley, Male Human Ranger 7
Medium (5'5") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp.


Social Check DCs


Zephan Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a slight overbite and is overall scrawny. He wears his chestnut hair down. He has red eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Rich, Attractive. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Zephan Dignity, Male Tiefling Paladin 2
Medium (6'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 12 (+1)19 (+4)
Skills Intimidation +6, Stealth +4
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1900 sp.


Social Check DCs


Aust Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His auburn hair is long and unkept. He has brown eyes.

Personality: Aust is depressed about a lot of things. He tends to be a nihilist. He is lazy and tries to find solutions quickly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Aust has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Depressed, Lazy, Disease. Bonds: Rich. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Aust Arnuanna, Male Elf Barbarian 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 5 (-3)12 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rangrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is black and curly. He has blue eyes.

Personality: He is overprotective of those who hire his services. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Rangrim hails from a village terrorized by goblins. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in longbow use. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Guardian, Enemies, Adventurer. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Rangrim Steelfist, Male Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp.


Social Check DCs


Vlorn Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, red, dusty cloak. His hair is greying and his face has many wrinkles. His blue eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Vlorn and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Opinionated. Flaws: Forgetful, Antagonistic. Bonds: Poor, Nature, Job. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Vlorn Tealeaf, Male Halfling Warrior 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Beleth Haste, Female Tiefling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. She wears a colorful flower in her blue hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She invites people to come help in her community garden.

History: A powerful wizard made her what she is. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Joker, Philantrophist. Bonds: Rich, Attractive, Mentor. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Beleth Haste, Female Tiefling Commoner 8
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 14 (+2)18 (+4)
Skills Arcana +3, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Tree Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of warhammers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has orange fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Tree hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Tree and his spouse have recently divorced.

Motivation: To get a good night's sleep.

Ideals: Fighting, Artistic. Flaws: Insomniac, Antagonistic. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Tree Wind, Male Tabaxi Paladin 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 12 (+1)19 (+4)
Skills Deception +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Melech Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, green, dusty cloak and is in decent physical shape. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Melech speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of drow; and someone believes him a fraud

Ideals: Impeccable. Bonds: Attractive, Nature, Job, Enemies. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Melech Nowhere, Male Tiefling Aristocrat 7
Medium (6'4") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1200 gp. Blue quartz (13 gp). Blue quartz (13 gp). Chrysoberyl (100 gp). 1 Minor magic item.


Social Check DCs


Kipper Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair has been sun bleached extensively. His eyes, though not visible through his cowl, are hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Kipper was born in the north. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kipper fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Entrepeneur, Fighting, Persistence. Bonds: Adventurer, Nature. Occupation: Mortician

Voice: German accent

Attributes [hide]

Kipper Nucklestamp, Male Gnome Rogue 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)7 (-2) 14 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Jade (150 gp). Chalcedony (80 gp). Brown-green garnet (150 gp). Rose (80 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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