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NPC Generator

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Advanced [show]


Bree Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a white and brown handkerchief worn on her right side, and she perpetually has her flail ready. She wears her red hair up. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has all her life been fascinated with painting.

History: Born in the west her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Bree Littlefoot, Female Halfling Aristocrat 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills Deception +1, History +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Cressel Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He tends to wear a green poncho over his likewise colored trousers and shirt. He keeps his brown hair in a flapper bob. His eyes are likewise gold. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Bonds: Attractive, Nature, Rich, Debt. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Cressel Virtue, Male Tiefling Sorcerer 14
Medium (5'5") Tiefling, Lawful Good (CR 14)
Armor Class 11
Hit Points 38 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 10 (+0)17 (+3)
Skills Animal Handling +5, Persuasion +8
Senses Passive Perception 10
Languages Common, Gnoll, Giant, Auran
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: 5000 gp. Black pearl (400 gp). Deep blue spinel (400 gp). Iolite (50 gp). Hematite (15 gp). Deep blue spinel (400 gp). Red spinel (120 gp). Banded agate (15 gp). Silver pearl (120 gp). Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large black jacket. His red hair is matted, messy, and big. His ears are large.

Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: Qemuel was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly. Bonds: Has a crush, Job, Adventurer. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Qemuel Comedy, Male Tiefling Barbarian 8
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 82 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. Deep blue spinel (1600 gp).


Social Check DCs


Tyna Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Through the years after Tyna was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Tyna's father didn't care for her much, and the feeling was mutual. She was granted martial powers by her dying brother.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and someone believes her a fraud

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Tyna Deephollow, Female Halfling Rogue 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)13 (+1) 7 (-2)8 (-1)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Mastema Wary, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in an above average manner. Her black hair is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is irascible and easily irritated. She is skeptical of what others tell her and is slow to trust.

History: The child of northern immigrants she idolized her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Mastema and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she has comitted a past crime that haunts her to this day

Flaws: Insomniac, Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Mastema Wary, Female Tiefling Barbarian 4
Medium (4'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 23 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 6 (-2)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 3000 cp. Deep blue spinel (300 gp). Black opal (400 gp). Freshwater pearl (6 gp).


Social Check DCs


Kathra Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears suspenders and brown workpants. Her shirt is pastel, and she wears a heavy brown leather apron most of the time. She wears a wide-brimmed hat to cover her moderate length brown hair. Her eyes are likewise violet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She was born in the north, but her parents moved at a very young age to the south. Like her mother and her sister before her, after school she went straight into learning to become a Barrister. She struck the Barrister job and began her own company from there.

Motivation: Her religion dominates her actions; and a strong sense of loyalty to dwarven people

Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Job, Religious. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Kathra Glanhig, Female Dwarf Cleric 5
Medium (3'10") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 52 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)11 (+0) 12 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 5000 sp. 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Sun Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. His fur, while still mostly black, has prominent grey streaks. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Addict. Bonds: Rich, Mentor, Immigrant. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sun Thundercloud, Male Tabaxi Barbarian 10
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 60 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)14 (+2) 9 (-1)17 (+3)
Skills Deception +7, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1100 gp. Blue quartz (4 gp). Violet garnet (900 gp). Freshwater pearl (4 gp). Zircon (60 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time. His fur is beige, silky, and of moderate length. He has a dull look in his copper eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Athletic. Flaws: Impulsive, Mundane. Bonds: Attractive, Military. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Kite On the Water, Male Tabaxi Aristocrat 10
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 15 (+2)18 (+4)
Skills Animal Handling +6, Persuasion +8
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erias Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He keeps his red hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Erias was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better trade route.

Motivation: Find a way to reverse the transformation of his brother; and he has passion for adventuring and risk

Bonds: Attractive, Religious, Poor, Adventurer, Family. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Erias Loderr, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 15 (+2)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp.


Social Check DCs

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