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NPC Generator

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Advanced [show]


Geva Cooper, Female Human [Permalink]

Personal [hide]

Description: A 5'1" southern woman, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. With bright silver hair. She wears round tiny glasses practically rammed into her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Geva studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted druidic powers by her dying brother.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Philantrophist, Gifted, Fighting. Flaws: Terse. Bonds: Adventurer. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Geva Cooper, Female Human Sorcerer 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 5 (-3)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 7
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp.


Social Check DCs


Seraphina Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'10" and wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her club. Her feathered hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: Seraphina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: The child of eastern immigrants she idolized her father. Seraphina was born on a far eastern island where she grew up under the tutelage of her father, an expert Guard. After a long history of fighting, Seraphina and her spouse have recently divorced.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Seraphina Quickstep, Female Halfling Adept 3
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Nature +2, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Geoffrey Colton, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries a battered falchion and tarnished warhammer as well. His auburn hair, when down, is lengthy. He has green eyes and a brown hat with a blue feather.

Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of giants once and for all.

History: The child of northern immigrants he idolized his mother. His family was turned out during the war. He and his family wandered north to less war torn lands. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To share knowledge with the world; and revenge

Ideals: Fighting, Logical. Flaws: PTSD. Bonds: Enemies, Immigrant. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Geoffrey Colton, Male Human Wizard 7
Medium (6'6") Human, Lawful Evil (CR 7)
Armor Class 9
Hit Points 7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 6 (-2)17 (+3) 4 (-3)6 (-2)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Giant
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444321000

Possessions: 1000 gp. Gold and topaz bottle stopper cork (1400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He usually wears his yellow robe and has his quarterstaff always slung over his shoulder. He wears a small hat to hide his balding. He has hazel eyes.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Mindartis reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Ideals: Justice, Artistic. Flaws: Insane. Bonds: Military, Job. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Mindartis Selevarun, Male Half-Elf Adept 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 6 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)8 (-1) 14 (+2)18 (+4)
Skills Athletics +4, Intimidation +7
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright brown hair and a scraggly beard. His fierce violet eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Stableman in town.

History: Alberich was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Logical. Bonds: Attractive, Poor, Guardian, Job. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Alberich Trueblood, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp.


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear pastel pants and tee shirts. Her gray fur has been sun bleached extensively. Her eyes are a pleasant blue.

Personality: She is almost excessively polite to everyone, even when angry. She is a great chef.

History: She was born several months after her father was called into army service. Brilliant and gifted she never wanted to apply herself. She is untrained/undisciplined, which makes her dangerous.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Poor, Military. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Seven In the Wind, Female Tabaxi Wizard 8
Medium (5'5") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)7 (-2) 18 (+4)10 (+0)
Skills Investigation +1, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Eye agate (11 gp). Sard (20 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traulam Rothenel, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. Her auburn hair is heavily combed to the left. She wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She has recently gotten a pet goose that steals things from people.

Motivation: She is terrified, and will act out of fear; and a rival would like her out of the picture

Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Attractive, Criminal record. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Traulam Rothenel, Female Elf Aristocrat 4
Medium (4'8") Elf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 9
Languages Common, Elven, Terran, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Right-Handed Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his lavender fur in a pixie cut. He has a tattooed face.

Personality: Eccentric and domineering, Right-Handed will drive conversation. He works hard and plays hard.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert, Gifted. Flaws: Hedonist. Bonds: Rich. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Right-Handed Blossom, Male Tabaxi Cleric 12
Medium (5'4") Tabaxi, Lawful Evil (CR 12)
Armor Class 11
Hit Points 92 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Arcana +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 100 pp.


Social Check DCs


Erky Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a blue collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. He has no hair. His eyes are green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Erky was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC.

Flaws: Ugly, Terse. Bonds: Has a crush, Adventurer, Poor. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Erky Nucklestamp, Male Gnome Paladin 6
Small (3'7") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 64 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 20 (+5)8 (-1) 18 (+4)16 (+3)
Skills Intimidation +6, Nature +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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