Aura Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple pastel robe with violet stripes complete with hood. He wears a deerstalker hat to cover his moderate length yellow fur. His eyes are hazel and beady.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with music.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Aura has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Artistic. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 15)
Armor Class 11
Hit Points 34 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 3 | 3 | 3 | 2 | 0 |
Possessions: 7000 gp. Sapphire pendant on gold chain (3000 gp). An abacus with copper, silver and gold markers (160 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (500 gp). Gold and topaz bottle stopper cork (500 gp). 1 Medium magic item.
Emeny Langston, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'11" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her right hand appears badly burned and disfigured. She has shaved her head bald. She has amber eyes and a brown hat with a pastel feather.
Personality: She loves telling others what to do and how they should feel about things. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised in a island tribe. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south.
Ideals: Opinionated, Gifted, Entrepeneur. Bonds: Nature. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 8)
Armor Class 13
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1300 gp. Silver pearl (120 gp). Sardonyx (20 gp). Star ruby (1400 gp). Sardonyx (20 gp). Carnelian (20 gp). Fiery yellow corundum (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lidda Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear white clothing when she does not wear armor. She is physically well-built. Her brown hair is thinning but still full. Her eyes are amber and beady.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Lidda hails from a village terrorized by orcs. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Enemies, Poor. Occupation: Mortician
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 12 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp.
Kerkad Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized black coat. His copper crest is lengthy and is close to two feet long. His gold eyes peer out from beneath his wide-brimmed black hat.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.
Motivation: He's repulsed by the PC; and doesn't want to be a spy and was forced into it by his family
Flaws: Antagonistic. Bonds: Enemies, Mentor, Family. Occupation: Spy
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 200 gp.
Theriatis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He is physically well-built. He wears a colorful flower in his blonde hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Theriatis lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.
Motivation: To unite with his sister.
Ideals: Joker, Fighting. Bonds: Attractive, Job, Family. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 4 (-3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Beiro Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His white hair is styled in orderly dreadlocks. He wears an eyepatch.
Personality: Eccentric and domineering, Beiro will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Beiro lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Beiro was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.
Motivation: He's in love.
Ideals: Extrovert. Flaws: Ugly. Bonds: Has a crush, Family, Military. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 6 (-2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
Possessions: 200 gp.
Thorpe Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. He wears his black hair down. His gray eyes are slightly larger than normal.
Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Military, Religious. Occupation: Ruler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 62 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5
Possessions: 700 gp. 1 Minor magic item.
Fargas Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses in white turtlenecks beneath a violet coat with yellow slacks. His brown hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He has achieved small success as a Barrister.
Motivation: To get a good night's sleep; and to be a fortune-teller again
Flaws: Insomniac, Impulsive, Disease. Bonds: Job. Occupation: Barrister
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 100 gp.
Kothûg Wharton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, yellow shirt, and red tie. His brown hair is long and unkept. His fierce blue eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Kothûg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his absent mother
Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Poor, Family. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp.
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