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NPC Generator

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Advanced [show]


Malquis Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She tends to wear a yellow poncho over her likewise colored trousers and shirt. She has a hunchback. Her moppish golden hair is in a traditional bowl cut. She has green eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in a small island village. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wishes to resurrect an old love; and she is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Ugly, Secretive. Bonds: Nature, In love. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Malquis Floshem, Female Half-Elf Sorcerer 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)18 (+4) 14 (+2)13 (+1)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Draconic, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 300 gp.


Social Check DCs


Anne Oakley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many black ritualistic tattoos. She wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her tied-back hair is black. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She invites people to come help in her community garden.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Selfish, Disease, Insomniac. Bonds: Rich. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Anne Oakley, Female Human Warrior 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)7 (-2) 12 (+1)17 (+3)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 300 sp.


Social Check DCs


Emerald Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears rags and sports a simple walking cane. Her fur is gray and curly. Her green eyes dart from person to person to random spaces in the air.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To pay off her debts.

Ideals: Artistic, Justice. Flaws: Ugly, Disease. Bonds: Poor, Debt. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Emerald Of Storm, Female Tabaxi Monk 10
Medium (4'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 170 pp. Fire opal pendant on a fine gold chain (1400 gp). Fire opal pendant on a fine gold chain (1400 gp). Gold music box (2000 gp). Gold music box (2000 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Rose Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has wavy black hair. Her eyes are amber and beady.

Personality: This woman loves writing and to teach people writing more than just about anything. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Rose abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: She's looking for her big break.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Rose Goodbarrel, Female Halfling Sorcerer 12
Small (3'1") Halfling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 28 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (170 gp). A delicate silver chain set with a tourmaline (10 gp). Gold dragon comb with red garnet eye (1700 gp). Solid gold idol (200 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Fonkin Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Shipwright, and is pretty ugly. With a patchy blonde beard and wild blonde hair. His eyes are blue and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted psionic powers by his dying sister.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Fonkin Wildwander, Male Gnome Warrior 8
Small (3'7") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 59 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Auran, Dwarven, Celestial
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Blossom Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, red cloak, she is not a threatening figure. Her auburn hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born blind and as such lacked many opportunities for work. Her first spouse was a Shepherd, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Insomniac, Disease, Fearful. Bonds: Immigrant, Family. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Blossom Warmwater, Female Halfling Barbarian 5
Small (2'8") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 54 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Moonstone (20 gp). Brown-green garnet (60 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Luthra Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a moderate pudge and is not very fit. She has shaved her head bald. She has gray eyes and a blue hat with a brown feather.

Personality: She acts crazy and hedonistic. Further she is a bit of a stoner and is frequently out of it.

History: She was born to loving parents in a slum to the east. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Flaws: Hedonist, Addict, Antagonistic. Bonds: Poor, Nature, Military. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Luthra Umbodoben, Female Gnome Warlock 6
Small (3'2") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 6 (-2)12 (+1) 14 (+2)15 (+2)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Nissa Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tan armored body suit, with a simple black line shooting up and back down. She has done her best to style her blonde hair to look like a famous performer. She has a dull look in her blue eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Nissa was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. A few years later when the east was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Immigrant, Poor, Adventurer. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Nissa Gimlen, Female Gnome Warrior 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 14 (+2)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Ootah Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a long silver ponytail with little hanging trinkets. She has gleaming, smiling violet eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born at the edge of vast desert. Her mother was a soldier and died while she was still young. Ootah was left her mother's suit of armor and trained in its use and care. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Bonds: Rich, Attractive, Family, Nature, Military. Occupation: Bather

Voice: Old thin voice

Attributes [hide]

Ootah Denholm, Female Half-Orc Expert 3
Medium (6'1") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)9 (-1) 14 (+2)7 (-2)
Skills Medicine +4, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs

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