Katherine Soames, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She has a large brown mantle and cape that has been intricately interwoven into her red robe. Her hair is short and golden. Her fair skin shows little sign of her aristocratic breeding.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Katherine was born with her mother's beautiful face. Katherine was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Katherine decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help
Ideals: Persistence, Entrepeneur. Bonds: Poor, Attractive, Criminal record. Occupation: Body Guard
Voice: Whispers
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 6000 sp.
Vani Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a fancy white dress. With wild brown hair. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Vani is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful slaver made her what she is. Vani abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.
Motivation: She wants revenge against drow; and sabotage a competitor
Ideals: Extrovert. Bonds: Attractive, Enemies, Mentor, Adventurer, Job. Occupation: Slave Trader
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 10)
Armor Class 8
Hit Points 78 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Infernal
Attacks Melee +5 / 3d6+1, Ranged +1 / 3d6-3, Grapple +7
Possessions: 170 pp. Deep blue spinel (900 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item.
Rolen Horineth, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, blue cloak. His silver hair is singed and shortened. His thin eyebrows rest above his beady brown eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses divination through singing.
History: Rolen was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Nature, Religious. Occupation: Butcher
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item.
Senteq Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'3" and wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a very tight haircut. His face is scarred and worn.
Personality: He dislikes all the random violence that takes place in the north. Flattery will make him almost putty in your hands.
History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Pacifist. Flaws: Ugly, Selfish. Bonds: Debt, Family. Occupation: Cartwright
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp.
Serpent Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy beige fur. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has a hunchback. Her fur is beige and very short. Her hazel eyes are passionate and lively.
Personality: She is overprotective of those who hire her services. Serpent enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home.
Flaws: Ugly, Hedonist. Bonds: Guardian, Immigrant. Occupation: Farmer
Voice: Stutters
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 38 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1400 gp. A roughly beaten golden orb (140 gp). Gold dragon comb with red garnet eye (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Audhild Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She has a large brown mantle and cape that has been intricately interwoven into her tan robe. Her chestnut hair is singed and shortened. Her eyes are a pleasant hazel.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a great chef.
History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Audhild was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Audhild's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Just what you see.
Dynamic Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a pastel cloak and cross-gartered white stockings. His right leg appears badly burned and disfigured. His lavender fur is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Junk Dealer
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. Black pearl (200 gp). Sard (60 gp).
Gorbundus Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his gold crest. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.
History: Gorbundus lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined. Bonds: Attractive, Military, Family. Occupation: Sage
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 18)
Armor Class 10
Hit Points 148 (18d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
Possessions: 18000 gp. Emerald (500 gp). Black star sapphire (500 gp). Azurite (14 gp). Chalcedony (40 gp). Hematite (14 gp). Carnelian (40 gp). Onyx (40 gp). Chrysoberyl (40 gp). Azurite (14 gp). Brown-green garnet (40 gp). Bloodstone (40 gp). Golden pearl (40 gp). Red spinel (40 gp). Rock crystal (40 gp). Black pearl (900 gp). Star rose quartz (40 gp). Deep blue spinel (900 gp). Deep green spinel (40 gp). Golden yellow topaz (900 gp). Lapis lazuli (14 gp). Bloodstone (40 gp). Iolite (40 gp). Tourmaline (40 gp). Chalcedony (40 gp).
Trail Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a pastel suit, tan shirt, and yellow tie. His yellow fur is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Trail was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: Many illithids want him driven away; and an old rival family wants him found
Ideals: Opinionated. Bonds: Attractive, Nature, Family, Enemies. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1700 sp. 1 Simple lock. 1 Healer’s kit.
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