Dalaba Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears tight fighting clothing, which leaves very little to the imagination. She wears her blonde hair down. She has a dull look in her brown eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. Since then, she has sought to make the best of life.
Motivation: Retire the richest woman in the west.
Ideals: Fighting, Optimist, Entrepeneur, Artistic. Flaws: Ugly. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Gnoll, Halfling, Sylvan
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
Possessions: 9000 sp. Moonstone (70 gp). Black pearl (1500 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item.
Jacoba Darby, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears brown painted combat armor at almost all times. She has wavy silver hair. She has gleaming, smiling brown eyes.
Personality: Confrontational and typically high on some drug or another. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Layabout father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often; and she wants to meet her childhood hero
Ideals: Athletic. Flaws: Addict, Forgetful, Disease. Occupation: Baker
Voice: Australian accent
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 11 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1300 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item.
Nordak Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. He sports a long black beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the west, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.
Motivation: To prove his worth to the world.
Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1000 sp. Onyx (40 gp). Amethyst (120 gp).
Emma Asheton, Female Human [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of hammers on her belt, each one with a jet on the hilt. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes are gray and beady.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Emma took refuge in the old dungeon and found the beat up hammer and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Cynical, Antagonistic. Bonds: Military, Nature. Occupation: Barkeep
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 54 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicholas Peyton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His golden hair is long and unkept. His gray eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The war was a terrible time for him, and Nicholas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. A gifted student he started as a Marshal, but he got bored and became a Fletcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Fletcher
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.
Shivering Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a moderate pudge and is not very fit. She wears her gray fur down. Her half smiles and amber eyes are beguiling and draw you in.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Doctor arts, while her mother instructed her in etiquette, music and courtly manner. A few years later when the south was not economically sound they moved to her current location. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Shy. Bonds: Attractive, Criminal record, Rich, Immigrant. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 55 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 17 (+3) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll, Infernal
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Zanna Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a tan poncho over her likewise colored trousers and shirt. She carries a battered monstrous two handed axe and tarnished nunchaku as well. Her auburn hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Zanna was born with her mother's beautiful face. Cursed with a spirit at a very young age, Zanna has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Justice. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Miner
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Bryseis Power, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She dresses in green turtlenecks beneath a black coat with brown slacks. Her black hair has been sun bleached extensively. Her white eyes lackadaisically let the world flow into them.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: The child of northern immigrants she idolized her father. Bryseis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.
Motivation: To unite with her sister; and she has passion for adventuring and risk
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Immigrant, Adventurer. Occupation: Healer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 16)
Armor Class 9
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 16 (+3) | 16 (+3) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Celestial
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1200 pp. Moonstone (20 gp). Malachite (12 gp). Deep blue spinel (600 gp). Azurite (12 gp). Freshwater pearl (12 gp). Obsidian (12 gp). Onyx (20 gp). Brown-green garnet (150 gp). Freshwater pearl (12 gp). Star rose quartz (20 gp). Tiger eye turquoise (12 gp). Fire opal (500 gp). Obsidian (12 gp). Chrysoprase (20 gp). Star rose quartz (20 gp). 1 Medium magic item. 1 Medium magic item.
Vonana Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. She carries a battered ceremonial dagger and tarnished whip as well. Her black hair is knotted and matted. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She exudes charisma. She is a tour de force of persuasion. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carpenter arts, while her father instructed her in etiquette, music and courtly manner. While studying, she fell in love. They married and had a son. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Rich, In love. Occupation: Carpenter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 30 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 19 (+4) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
Possessions: 70 gp.
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