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NPC Generator

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Advanced [show]


Paymon Terror, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. His dark red hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Paymon isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small island village. Paymon was born on a far western island where he grew up under the tutelage of his mother, an expert Stableman. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Flaws: Secretive. Bonds: Immigrant, Nature. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Paymon Terror, Male Tiefling Wizard 3
Medium (5'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Veloptima Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears baggy blue pantaloons and a grey scarf. She wears her silver hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is calm most of the time but flees social interaction. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She is a Chromatic Dragon in disguise. Veloptima liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Veloptima Timbers, Female Gnome Monk 14
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 88 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +7, Athletics +8
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +8

Possessions: 6000 gp. Rhodochrosite (11 gp). Alexandrite (800 gp). Citrine (30 gp). Rhodochrosite (11 gp). Brown-green garnet (130 gp). Coral (130 gp). Citrine (30 gp). Moss agate (11 gp).


Social Check DCs


Therlin Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She is portly but not overly obese. Her hair is short and silver. She has green eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She would rather hide behind her crafts than deal with other people.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the north was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Therlin Morigak, Female Dwarf Druid 9
Medium (4'3") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 74 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)17 (+3) 15 (+2)9 (-1)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal, Goblin
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 100 pp. Cloth of gold vestments (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traubon Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak, and he perpetually has his warhammer ready. His white hair and beard is wavy and long. His eyes are likewise green.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Shoemaker, who enjoyed hunting, Traubon was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered singing. He has been saving his money to try and buy his sister's freedom.

Motivation: He is wracked by social anxiety; and wants to raise his children well

Ideals: Fighting, Artistic. Flaws: Racist, Fearful. Bonds: Family, Nature. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Traubon Balderk, Male Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 20 pp.


Social Check DCs


Dazzazn Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars. His red crest is singed and shortened. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Tailor profession.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He struck the Actor job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Terse, Depressed. Bonds: Job, Military. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Dazzazn Jerynomonis, Male Dragonborn Adept 11
Medium (6'2") Dragonborn, Neutral Good (CR 11)
Armor Class 11
Hit Points 26 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)7 (-2) 12 (+1)12 (+1)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1400 gp. Embroidered and bejeweled glove (4000 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Anverth Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He carries a battered sai and tarnished warhammer as well. He wears a broad hat to cover his moderate length blonde hair. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Opinionated. Flaws: Impulsive. Bonds: Mentor. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Anverth Musgraben, Male Gnome Warrior 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)7 (-2) 7 (-2)12 (+1)
Skills Athletics +0, Religion +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Osco Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing, and carries flails. His hair is cut close to his head. His eyes are likewise brown.

Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Disease, Selfish, Insomniac. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Osco Wildcloak, Male Halfling Wizard 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)4 (-3) 12 (+1)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 gp.


Social Check DCs


Duergath Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. He has gleaming, smiling amber eyes.

Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Duergath Aranore, Male Dwarf Aristocrat 6
Medium (4'0") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., and carries lances. She wears a colorful flower in her lavender fur. Her blue eyes have a joyful gleam in them most of the time.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She has been saving her money to try and buy her sister's freedom.

Motivation: To unite with her sister; and regain custody of her son

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Family, Nature. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fragrant Running, Female Tabaxi Sorcerer 10
Medium (4'8") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 50 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Deception +5, Survival +5
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 290 pp. Golden yellow topaz (1500 gp). Moonstone (40 gp). Alexandrite (1500 gp). Iolite (40 gp). Tiger eye turquoise (8 gp). Chrysoprase (40 gp).


Social Check DCs

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