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NPC Generator

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Advanced [show]


Trail Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a long, pastel, dusty cloak. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears his black fur down. His blue eyes peer out from beneath his broad pastel hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: Revenge; and expand his business

Flaws: Emotional, Fearful. Bonds: Rich, Slave, Job, Enemies. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Trail Shoe, Male Tabaxi Bard 4
Medium (5'6") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Freshwater pearl (13 gp).


Social Check DCs


Therlin Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She tends to wear a large brown jacket. Her brown hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Therlin is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was always a brilliant, if unscrupulous mind. When money was particularly tight she was walking through alleys when she overheard a Interpreter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.

Motivation: Marry her sister to traveling adventurers.

Ideals: Logical. Flaws: Selfish, Insane. Bonds: Poor, Family. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Therlin Thrahak, Female Dwarf Rogue 5
Medium (3'10") Dwarf, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 19 (+4)8 (-1) 17 (+3)12 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4

Possessions: 3000 sp. Rose (80 gp). Tiger eye turquoise (12 gp). Golden pearl (140 gp).


Social Check DCs


Mary Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a very tight haircut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with her god.

History: She was born on a small isolated farm. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Joker. Bonds: Adventurer, Attractive, Religious, Nature. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Mary Fasharash, Female Half-Elf Adept 15
Medium (5'0") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 68 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Religion +4, Survival +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533332

Possessions: 5000 gp. Iolite (60 gp). Azurite (11 gp). Chalcedony (60 gp). Alexandrite (1600 gp). Coral (120 gp). Red spinel (120 gp). Azurite (11 gp). Zircon (60 gp). Fiery yellow corundum (400 gp). Obsidian (11 gp). Banded agate (11 gp). Aquamarine (1600 gp). Pink pearl (120 gp). Brown-green garnet (120 gp). Carnelian (60 gp). Fiery yellow corundum (400 gp). Sard (60 gp). Rhodochrosite (11 gp). Deep green spinel (120 gp).


Social Check DCs


Lezre Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a lot of dark rich colors, with gold accents. Her golden hair is thinning but still full. She has several tiny aquamarine earrings on each ear.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born into a rich family. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now mingles about in high society.

Motivation: Money/treasure; and her spouse's relatives view her with great suspicion

Ideals: Joker. Bonds: Attractive, Rich, Family. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Lezre Ainsworth, Female Half-Orc Monk 4
Medium (5'6") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)10 (+0) 4 (-3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Euphemia Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She wears bulky red painted plate armor, and she perpetually has her greataxe ready. She sports a flattop hair cut. Her face is scarred and worn.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She would rather hide behind her crafts than deal with other people.

History: Euphemia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euphemia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Euphemia Cherrycheeks, Female Halfling Sorcerer 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)7 (-2) 11 (+0)17 (+3)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears rags and sports a simple walking cane. Her orange fur is knotted and matted. Her yellow eyes lackadaisically let the world flow into them.

Personality: She is witty, but her monotone delivery comes off as unnerving She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Servant father left her crippled. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Emerald was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Disease, Insomniac. Bonds: Poor, Enemies. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Emerald Of Dragons, Female Tabaxi Paladin 4
Medium (5'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 7 (-2)16 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 42000 sp.


Social Check DCs


Hirrathak Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His copper crest is knotted and matted. This red eyed southerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Ideals: Athletic. Flaws: Impulsive. Bonds: Religious, Rich. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Hirrathak Phrahdrandon, Male Dragonborn Monk 8
Medium (6'7") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)17 (+3) 17 (+3)15 (+2)
Skills History +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp. Chalcedony (70 gp). Alexandrite (1100 gp).


Social Check DCs


Blendaeth Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a green feathered hat and green clothes. Her red crest is long and unkept. She wears round tiny glasses practically rammed into her face.

Personality: She has always had a great fascination with Dragonborn culture. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She comes from a rich northern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and marry her sister to traveling adventurers

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Family, Rich, Job. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Blendaeth Orexijandilin, Female Dragonborn Warrior 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 52 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 5 (-3)13 (+1)
Skills Insight +0, Performance +4
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 20000 cp. Silver comb with moonstones (1000 gp). A silver and pearl hairclip (20 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp).


Social Check DCs


Raam Panic, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a green tunic with black highlights, and long red pants that bunch up around his shoes. His whole body is exceptionally muscular. He has blue hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: The child of northern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist, Fighting. Flaws: Insane. Bonds: Immigrant, Enemies, Adventurer. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Raam Panic, Male Tiefling Barbarian 1
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)9 (-1) 11 (+0)16 (+3)
Skills Arcana +1, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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