Shivering Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a wide-brimmed hat to cover her moderate length brown fur. Her otherwise smooth face is marked with small tiny scars.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She pushes her goals aggressively. She is also a coward if confronted.
History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She feels threatened by others; and she has comitted a past crime that haunts her to this day
Flaws: Depressed, Fearful. Bonds: Rich, Criminal record. Occupation: Cook
Voice: Spits and sputters
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp.
Lerissa Respect, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She feeds upon the attention of others.
History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Sculptor, but she got bored and became a Dyer. She then took over the family business and is one of the better Dyer for hire.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Flaws: Shy. Bonds: Immigrant, Attractive, Rich, Job. Occupation: Dyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 5 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Ignan, Sylvan, Infernal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Masterwork manacles. 1 Good lock. 1 Silver holy symbol.
Reeza Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. She is tall, broad shouldered and powerfully built. Her golden hair is wavy and long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her job bores her to no end. She has decided to make it more interesting.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Apothecary arts, while her mother instructed her in etiquette, music and courtly manner. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: She is greedy; and a need for knowledge about a nearby landmark
Flaws: Insomniac. Bonds: Rich, Attractive, Adventurer, Criminal record. Occupation: Apothecary
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp. 1 Climber’s kit.
Shautha Axton, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a weathered and beat up set of banded mail beneath an oversized white coat. She has a long black ponytail with little hanging trinkets. Her face is scarred and worn.
Personality: She snorts whenever she laughs or is feeling confident. She can't help but pocket interesting objects she comes across
History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Unemployed kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac
Flaws: Ugly, Disease. Bonds: Criminal record, Immigrant. Occupation: Unemployed
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 6000 sp. Moss agate (16 gp). Black pearl (600 gp).
Eran Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy chestnut hair. Her brown eyes peer out from beneath her wide-brimmed white hat.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She got into the Stylist business at a young age. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now owns her own business.
Motivation: She is currently in port desperately looking for someone to get her out; and doesn't want to be a stylist and was forced into it by her family
Flaws: Insane. Bonds: Family, In love, Job, Slave. Occupation: Stylist
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 600 gp. 1 Minor magic item.
Vonbin Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a grey shirt with thin tan vertical stripes and violet pants. He wears a small hat to cover his moderate length black hair. His eyes are violet and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Mercenary, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Athletic. Flaws: Forgetful. Bonds: Nature, Poor, Criminal record. Occupation: Carpenter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Frederick Stanley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His silver hair is styled in orderly dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invites people to come help in his community garden.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Frederick was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Adventurer. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture
Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Adventurer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 200 sp.
Emmeline Denholm, Female Human [Permalink]
Personal [hide]
Description: This woman wears a brown costume with the symbols of luck on her torso. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She has a rivalry with the Church that dominates her actions; and money/treasure
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Mayor
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 20 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 18 (+4) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Goblin, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +6
Possessions: 400 gp. 1 Full Plate. 1 Darkwood Shield.
Hrathy Kelsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She usually wears her white robe and has her quarterstaff always slung over her shoulder. She is portly but not overly obese. She sports black long hair. She wears large thick round spectacles.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister
Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 6 (-2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
