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NPC Generator

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Advanced [show]


Symma Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many blue ritualistic tattoos. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is long and unkept. She has a dull look in her brown eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: A powerful necromancer made her what she is. Like her father and her sister before her, after school she went straight into learning to become a Stylist. She's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants revenge against brigands

Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor, Job, Slave. Occupation: Stylist

Voice: Hissing voice

Attributes [hide]

Symma Shadowcloak, Female Gnome Adept 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. White pearl (130 gp). Hematite (14 gp).


Social Check DCs


Rurik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His right hand appears badly burned and disfigured. His brown hair is matted, messy, and big. His blue eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy. Bonds: Adventurer, Poor, Job. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Rurik Daraln, Male Dwarf Ranger 3
Medium (4'4") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Two Llamas Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her cinnamon fur is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her parents moved while she was still in utero so she is the first generation to be born here. Two Llamas was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Two Llamas decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: Wants to work out more often; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Immigrant, Criminal record. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Two Llamas Shoe, Female Tabaxi Adept 10
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)16 (+3) 16 (+3)15 (+2)
Skills Arcana +7, Investigation +7
Senses Passive Perception 13
Languages Common, Goblin, Auran, Ignan
Attacks Melee +1 / 3d6-3, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: Black pearl (1400 gp). Black opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kasdeya Pain, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'2" northern woman, she dresses like a well dressed Sculptor does. Her white hair is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Sculptor business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Sculptor. She now owns her own business.

Motivation: She is unsatisfied with her job; and to be a marshal again

Ideals: Extrovert. Flaws: Ugly, Insane, Insomniac. Bonds: Job. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

Kasdeya Pain, Female Tiefling Sorcerer 2
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Left-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel armored body suit, with a simple white line shooting up and back down. She carries with her a set of tridents, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her fur, while still mostly black, has prominent grey streaks. Her green eyes dart from person to person.

Personality: She loves telling others what to do and how they should feel about things. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes her a fraud

Ideals: Fighting, Opinionated. Flaws: Mundane. Bonds: Enemies. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Left-Handed In the Wind, Female Tabaxi Warlock 14
Medium (5'1") Tabaxi, Neutral Good (CR 14)
Armor Class 11
Hit Points 64 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +7, History +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 4000 gp. Gold music box (1000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A delicate brass dragon egg (60 gp). Gold music box (1000 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting green shirt and pants. His Stetson hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Unemployed business at a young age. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Ugly, Shy. Bonds: Family, Job, Rich. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Balam Euphoria, Male Tiefling Cleric 12
Medium (5'5") Tiefling, Lawful Evil (CR 12)
Armor Class 11
Hit Points 76 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 10000 sp. Golden yellow topaz (1000 gp). Red spinel (110 gp). Bloodstone (40 gp). Smoky quartz (40 gp). Eye agate (13 gp). Alexandrite (1000 gp). Amber (110 gp).


Social Check DCs


Murook Burton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. Her golden hair has been sun bleached extensively. She has brown eyes and a white hat with a black feather.

Personality: While she acts the brute, she is far gentler than she would appear. She is a logical person and will generally grow upset if things defy logic and science.

History: When she was but 5 years old her parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Murook's homeland. Murook decided to take the middle way and become a bodyguard. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Fighting, Logical. Bonds: Immigrant, Criminal record, Family. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Murook Burton, Female Half-Orc Warrior 2
Medium (5'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)9 (-1) 8 (-1)13 (+1)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Liftrasa Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in collared shirts and wears a proper scarf over her head. Her feathered hat is riddled with cuts and holes. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, she has a hard time making friends. She is harsh and unforgiving.

History: She was born in the east, but her parents moved at a very young age to the south. Through the years after Liftrasa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Liftrasa's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Immigrant. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Liftrasa Rumnaheim, Female Dwarf Druid 4
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Nature +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. Hematite (13 gp). 1 Minor magic item.


Social Check DCs


Purban Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. His chestnut hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Flaws: Insane, Addict. Bonds: Attractive, Religious, Mentor. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Purban Honeypot, Male Halfling Expert 12
Small (3'3") Halfling, True Neutral (CR 12)
Armor Class 14
Hit Points 80 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Arcana +5, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Sard (20 gp). Sard (20 gp). Deep blue spinel (1400 gp). Hematite (16 gp). Tourmaline (90 gp). Violet garnet (1400 gp). 1 Minor magic item.


Social Check DCs

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