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NPC Generator

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Advanced [show]


Lamlis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this man is well dressed, constantly wearing a tan suit, green shirt, and black tie. He has shaved his head bald. His amber eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: Lamlis hails from a village terrorized by goblins. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: He has passion for adventuring and risk; and many goblins want him driven away

Ideals: Logical. Flaws: Insane. Bonds: Enemies, Job, Adventurer. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Lamlis Iranapha, Male Elf Warlock 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Andram Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a green tunic with brown highlights, and long violet pants that bunch up around his shoes. His chestnut hair has been sun bleached extensively. His white eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born to a Ploughman, his father struggled to pay the bills. In his 12th year, his parents were killed by a giants raid, leaving Andram alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and many giants want him driven away

Ideals: Persistence. Flaws: Sensitive, Racist. Bonds: Poor, Enemies, Military. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Andram Caution, Male Tiefling Bard 15
Medium (6'3") Tiefling, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 22 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)13 (+1) 13 (+1)19 (+4)
Skills Animal Handling +6, Performance +9
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433

Possessions: 6000 gp. Lapis lazuli (16 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Freshwater pearl (16 gp). Black star sapphire (600 gp). Amethyst (150 gp). Tiger eye turquoise (16 gp). Chalcedony (60 gp). Red-brown spinel (150 gp). Black opal (600 gp). Violet garnet (1500 gp).


Social Check DCs


Manfred Spalding, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and is wearing colorful clothing, dressed as a Ploughman. His left hand appears badly burned and disfigured. He has golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He is searching for what he claims is his rightful reward.

Motivation: To be a Barkeep again.

Bonds: Attractive, Religious, Adventurer, Mentor, Job. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Manfred Spalding, Male Human Paladin 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)11 (+0) 12 (+1)10 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Peter Palomarez, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, brown cloak. His golden hair is thinning but still full. He has brown eyes.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered dancing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic. Flaws: Ugly, Addict, Disease. Bonds: Poor, Slave. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Peter Palomarez, Male Human Cleric 7
Medium (6'0") Human, True Neutral (CR 7)
Armor Class 13
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 200 gp. Violet garnet (200 gp). Peridot (70 gp). Hematite (15 gp).


Social Check DCs


Silent Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears tight fitting clothing which further accentuates her frame. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her yellow fur is heavily combed to the right. She tend to wears goggles to shield her eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has been a successful dealer in antiques buying low and selling high.

Motivation: Expand her business; and retire the richest woman in the north

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Silent Moon, Female Tabaxi Warrior 7
Medium (5'4") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 7 (-2)16 (+3)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 900 gp. Black pearl (300 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Abalaba Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'3". She wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars, and her gloved hand is found clutching a warhammer. Her hair is black and very short. She wears crescent spectacles with a black brim.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Born to a poor family in the city she treasured whatever gifts she got. Abalaba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To protect her home; and to clean up the streets

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Nature, Guardian. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Abalaba Gobblefirn, Female Gnome Paladin 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Sybil Huxley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears silk and lounges about seductively. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. She wears large thick round spectacles.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She receives visions of the future at random moments

History: Sybil lived on a farm with her father, near the main road leading to a nearby town. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. By chance she met her sister recently and the two have been together since.

Motivation: To unite with her sister; and her spouse's relatives view her with great suspicion

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Attractive, Family. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Sybil Huxley, Female Human Commoner 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 9 (-1)17 (+3)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp.


Social Check DCs


Vanuath Floshem, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, and a wedding ring on his right hand. His head has been shaved. His eyes, though not visible through his cowl, are brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The war was a terrible time for him, and Vanuath does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he feels kind of lost in life

Flaws: Ugly, Antagonistic, Depressed. Bonds: In love, Military. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Vanuath Floshem, Male Elf Expert 11
Medium (4'8") Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 38 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)18 (+4) 11 (+0)12 (+1)
Skills Athletics +5, Nature +8
Senses Passive Perception 10
Languages Common, Elven, Giant, Celestial, Dwarven, Terran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +8

Possessions: 3000 gp. Malachite (7 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many black ritualistic tattoos. He is typically in his Sage uniform. His brown hair is braided into rings. His eyes are blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered music. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Artistic. Flaws: Emotional, Disease. Bonds: Job, Family. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Geoffrey Adler, Male Half-Elf Paladin 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp.


Social Check DCs

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