Windy In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Server. He is muscular with a powerful set of arms. His fur is red and curly. His face is scarred and worn.
Personality: He is happy with his job as a Server. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Windy has worked very hard to control his curse. He now owns his own business.
Motivation: Revenge; and he is content
Ideals: Philantrophist. Flaws: Ugly, Mundane, Disease. Bonds: Job, Enemies. Occupation: Server
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 20)
Armor Class 14
Hit Points 147 (20d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 16 (+3) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d10+1, Ranged +10 / 5d10+4, Grapple +4
Possessions: 2600 pp. Jeweled anklet (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Golden circlet with four aquamarines (6000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (100 gp). Gold music box (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Cloth of gold vestments (140 gp). 1 Major magic item. 1 Major magic item. 1 Major magic item.
Sora Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is portly but not overly obese. She wears a feathered hat to cover her moderate length red crest. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with a lost civilization.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. She then took over the family business and is one of the better Detective for hire.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. 1 Half-Plate.
Merihim Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears black leather gloves, a black jacket, and tight pants. He keeps his purple hair in a flapper bob. His eyes are likewise white.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Merihim reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Merihim and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Athletic. Flaws: Antagonistic. Bonds: In love, Adventurer, Military. Occupation: Bricklayer
Voice: Irish accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 3000 sp. Carnelian (70 gp). Moss agate (8 gp).
Gimgen Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is slicked back into a classic pompadour. He has brown eyes.
Personality: Abrasive and pushy, he has a hard time making friends. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Gimgen grew up listening to his father's many stories. He found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: Wants his loneliness to end; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Beggar
Voice: Dutch accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Good lock.
Maiathah Amastacia, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears tan trousers with brown and black striped suspenders. She wears various colorful collared shirts, she is not a threatening figure. Her auburn hair has been sun bleached extensively. She is baby faced.
Personality: Abrasive and pushy, she has a hard time making friends. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Maiathah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Maiathah. She left for the north, certain she would find work there.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Flaws: Antagonistic, Mundane. Bonds: Mentor, Immigrant, Criminal record. Occupation: Soapmaker
Voice: Boston accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Silver comb with moonstones (600 gp).
Pog Welber, Male Gnome [Permalink]
Personal [hide]
Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His moppish brown hair is in a traditional bowl cut. He has a tattooed face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is wracked by social anxiety; and he is greedy
Flaws: Shy, Insane, Fearful. Bonds: Rich. Occupation: Jeweler
Voice: Mousy voice
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Giant, Aquan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 30000 cp.
Bolhild Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her greataxe. She is muscular with a powerful set of arms. Her auburn hair is cut short with large spiked bangs in the front. Her blue eyes dart from person to person.
Personality: Eccentric and domineering, Bolhild will drive conversation. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born several months after her father was called into army service. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their son. She worked as a Carpenter, and she later adopted a second son.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her sister
Ideals: Extrovert, Gifted. Bonds: Family, Military. Occupation: Carpenter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 49 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 18 (+4) | 15 (+2) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 500 gp.
Hugh Reed, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown armored body suit, with a simple black line shooting up and back down. His hair is long and red with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hugh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hugh. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Criminal record. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 8)
Armor Class 14
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A necklace of small pink pearls (3000 gp).
Kite Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a pastel and red robe with the hood down, and carries scimitars. Her gray fur is kept up in a ponytail inside a broad hat. Her yellow eyes lackadaisically let the world flow into them.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born on a small isolated farm. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Kite's homeland. Kite decided to take the middle way and become a bodyguard. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Greedy. Bonds: Nature, Immigrant. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
